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Make include-what-you-use happy with some files in source/tools/atlas and fix what needs to be fixed. Update premake script to include missing deps and drop various extra paths for simplification. Don't always include wx/wx.h via precompiled.h in case PCH is disabled. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
66 lines
1.6 KiB
C++
66 lines
1.6 KiB
C++
/* Copyright (C) 2025 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_SECTIONLAYOUT
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#define INCLUDED_SECTIONLAYOUT
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#include <map>
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#include <string>
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class ScenarioEditor;
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class SidebarBook;
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class SnapSplitterWindow;
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class wxString;
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class wxWindow;
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// Some platform dependent sizes
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#if defined(__WXGTK__)
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#define SIDEBAR_SIZE 285
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#define BOTTOMBAR_SIZE 200
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#elif defined(__WXOSX__) || defined(__WXMAC__)
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#define SIDEBAR_SIZE 285
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#define BOTTOMBAR_SIZE 210
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#else // __MSW__
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#define SIDEBAR_SIZE 235
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#define BOTTOMBAR_SIZE 180
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#endif
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class SectionLayout
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{
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public:
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SectionLayout();
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~SectionLayout();
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void SetWindow(wxWindow* window);
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wxWindow* GetCanvasParent();
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void SetCanvas(wxWindow*);
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void Build(ScenarioEditor&);
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void SelectPage(const wxString& classname);
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void OnMapReload();
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void OnShutdown();
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private:
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SidebarBook* m_SidebarBook;
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wxWindow* m_Canvas;
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SnapSplitterWindow* m_HorizSplitter;
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SnapSplitterWindow* m_VertSplitter;
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std::map<std::wstring, int> m_PageMappings;
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};
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#endif // INCLUDED_SECTIONLAYOUT
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