0ad/source/tools/atlas/AtlasUI/General/AtlasWindowCommandProc.h
Ralph Sennhauser e22c5bd05e
Fix some includes in atlas
Make include-what-you-use happy with some files in source/tools/atlas
and fix what needs to be fixed.

Update premake script to include missing deps and drop various extra
paths for simplification.

Don't always include wx/wx.h via precompiled.h in case PCH is disabled.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-08-21 14:18:38 +02:00

37 lines
1.2 KiB
C++

/* Copyright (C) 2025 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_ATLASWINDOWCOMMANDPROC
#define INCLUDED_ATLASWINDOWCOMMANDPROC
#include <wx/cmdproc.h>
class wxWindow;
class AtlasWindowCommandProc : public wxCommandProcessor
{
public:
bool Submit(wxCommand *command, bool storeIt = true);
// Mark the most recent command as finalized, so it won't be
// merged with any subsequent ones
void FinaliseLastCommand();
static AtlasWindowCommandProc* GetFromParentFrame(wxWindow* object);
};
#endif // INCLUDED_ATLASWINDOWCOMMANDPROC