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Make include-what-you-use happy with some files in source/tools/atlas and fix what needs to be fixed. Update premake script to include missing deps and drop various extra paths for simplification. Don't always include wx/wx.h via precompiled.h in case PCH is disabled. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
165 lines
4 KiB
C++
165 lines
4 KiB
C++
/* Copyright (C) 2025 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "lib/self_test.h"
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#include "tools/atlas/AtlasObject/AtlasObject.h"
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#include <string>
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class TestAtlasObjectXML : public CxxTest::TestSuite
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{
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private:
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void try_parse_save(const char* in, const char* out)
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{
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AtObj obj = AtlasObject::LoadFromXML(in);
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std::string xml = AtlasObject::SaveToXML(obj);
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TS_ASSERT_EQUALS(xml, out);
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}
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void try_parse_error(const char* in)
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{
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AtObj obj = AtlasObject::LoadFromXML(in);
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TS_ASSERT(!obj.defined());
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}
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public:
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void test_parse_basic()
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{
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try_parse_save(
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"<foo/>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo/>\n"
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);
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}
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void test_parse_child()
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{
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try_parse_save(
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"<foo><bar/></foo>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo>\n"
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" <bar/>\n"
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"</foo>\n"
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);
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}
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void test_parse_attributes1()
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{
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try_parse_save(
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"<foo><bar baz='qux'/></foo>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo>\n"
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" <bar baz=\"qux\"/>\n"
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"</foo>\n"
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);
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}
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void test_parse_attributes2()
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{
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try_parse_save(
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"<foo a='b'><bar baz='qux' baz2='qux2'/></foo>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo a=\"b\">\n"
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" <bar baz=\"qux\" baz2=\"qux2\"/>\n"
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"</foo>\n"
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);
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}
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void test_parse_text1()
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{
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try_parse_save(
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"<foo>bar</foo>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo>bar</foo>\n"
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);
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}
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void test_parse_text2()
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{
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try_parse_save(
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"<foo><bar> baz </bar></foo>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo>\n"
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" <bar>baz</bar>\n"
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"</foo>\n"
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);
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}
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void test_parse_text3()
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{
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try_parse_save(
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"<foo><bar a='b'><x/>\t\n <y/>\n\t baz\n<z/></bar></foo>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo>\n"
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" <bar a=\"b\">baz<x/><y/><z/></bar>\n"
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"</foo>\n"
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);
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}
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void test_parse_text4()
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{
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try_parse_save(
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"<foo>a<![CDATA[bcd]]>e&f<g>h"i'j</foo>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo>abcde&f<g>h\"i'j</foo>\n"
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);
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}
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void test_parse_doctype()
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{
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try_parse_save(
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"<!DOCTYPE foo SYSTEM \"file:///dev/urandom\"><foo/>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo/>\n"
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);
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}
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void test_parse_ignored()
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{
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try_parse_save(
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"<!DOCTYPE foo><foo> a <!-- xxx --> b <?xxx?></foo>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo>a b</foo>\n"
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);
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}
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void test_parse_unicode()
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{
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try_parse_save(
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"<?xml version=\"1.0\" encoding=\"utf-8\"?><foo x='ሴ\xE1\x88\xB4'>ሴ\xE1\x88\xB4</foo>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo x=\"\xE1\x88\xB4\xE1\x88\xB4\">\xE1\x88\xB4\xE1\x88\xB4</foo>\n"
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);
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}
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void test_parse_unicode_nonbmp()
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{
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try_parse_save(
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"<?xml version=\"1.0\" encoding=\"utf-8\"?><foo>�𐀀</foo>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo>\xEF\xBF\xBC\xEF\xBF\xBD\xF0\x90\x80\x80\xF4\x8F\xBF\xBF</foo>\n"
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);
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}
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void test_parse_iso88591()
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{
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try_parse_save(
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"<?xml version=\"1.0\" encoding=\"iso-8859-1\"?><foo x='ሴ\xE1\x88\xB4'>ሴ\xE1\x88\xB4</foo>",
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"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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"<foo x=\"\xE1\x88\xB4\xC3\xA1\xC2\x88\xC2\xB4\">\xE1\x88\xB4\xC3\xA1\xC2\x88\xC2\xB4</foo>\n"
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);
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}
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void XXX_test_parse_bogus_entity() // TODO: enable this once errors aren't just dumped to stdout
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{
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try_parse_error(
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"<foo>&cheese;</foo>"
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);
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}
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};
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