..
special
Move special_filter/ templates to special/filter/.
2017-09-30 07:14:35 +00:00
basic.xml
# Automatic runtime validation of entity template files.
2010-04-14 17:22:32 +00:00
hotload.xml
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
illformed.xml
# Automatic runtime validation of entity template files.
2010-04-14 17:22:32 +00:00
inherit-broken.xml
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
inherit-loop-2.xml
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
inherit-loop.xml
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
inherit-special.xml
# Object creation in Atlas with new simulation system
2010-01-14 20:36:29 +00:00
inherit1.xml
# Automatic runtime validation of entity template files.
2010-04-14 17:22:32 +00:00
inherit2.xml
# Automatic runtime validation of entity template files.
2010-04-14 17:22:32 +00:00
inherit_a.xml
Add a template manager test that reveals an inheritance error in ParamNode.cpp which can trigger an OOS on rejoin. Patch by leper, refs #4316 .
2016-11-15 13:51:29 +00:00
inherit_b.xml
Add a template manager test that reveals an inheritance error in ParamNode.cpp which can trigger an OOS on rejoin. Patch by leper, refs #4316 .
2016-11-15 13:51:29 +00:00
inherit_c.xml
Add a template manager test that reveals an inheritance error in ParamNode.cpp which can trigger an OOS on rejoin. Patch by leper, refs #4316 .
2016-11-15 13:51:29 +00:00
inherit_d.xml
Add a template manager test that reveals an inheritance error in ParamNode.cpp which can trigger an OOS on rejoin. Patch by leper, refs #4316 .
2016-11-15 13:51:29 +00:00
invalid.xml
# Automatic runtime validation of entity template files.
2010-04-14 17:22:32 +00:00
template-serialize.xml
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
test1-inherit.xml
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
test1.xml
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
unit.xml
Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411 .
2013-06-09 23:18:21 +00:00
unitobstruct.xml
Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411 .
2013-06-09 23:18:21 +00:00