0ad/source/tools/atlas/GameInterface/Handlers
Ralph Sennhauser df72c1aad1
Support scroll-rotate in Atlas
Split mouse wheel scroll handling into horizontal and vertical. Keep
vertical scroll for zooming and use horizontal to rotate around the y
axis replicating the behaviour of the main game.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2026-08-10 09:00:07 +02:00
..
BrushHandlers.cpp Fix some includes in atlas 2025-08-09 06:52:41 +02:00
CameraCtrlHandlers.cpp Support scroll-rotate in Atlas 2026-08-10 09:00:07 +02:00
CinemaHandler.cpp Makes GameView returning reference on camera 2026-06-28 17:57:16 +02:00
CommandHandlers.cpp Fix some includes in atlas 2025-08-21 14:18:38 +02:00
ElevationHandlers.cpp Fix some includes in atlas 2025-08-09 06:52:41 +02:00
EnvironmentHandlers.cpp Fix some Atlas header includes 2026-06-12 21:22:36 +02:00
GraphicsSetupHandlers.cpp Don't install SDL default signal handler for Atlas 2026-07-18 11:50:31 +02:00
MapHandlers.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
MessageHandler.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
MessageHandler.h Fix some includes in atlas 2025-08-21 14:18:38 +02:00
MiscHandlers.cpp Don't generate SDL events on Atlas shutdown 2026-07-19 08:59:06 +02:00
ObjectHandlers.cpp Makes GameView returning reference on camera 2026-06-28 17:57:16 +02:00
PlayerHandlers.cpp Fix some includes in atlas 2025-08-09 06:52:41 +02:00
TerrainHandlers.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00