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hopefully found last confusion between screen/client coords (now prefix the former with screen_*) SDL passes around client coords in message as Uint16, int in API calls, Window gives/takes screen space POINT (LONG x,y) This was SVN commit r4311. |
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| .. | ||
| tests | ||
| unix | ||
| win | ||
| cpu.cpp | ||
| cpu.h | ||
| dir_watch.h | ||
| gfx.cpp | ||
| gfx.h | ||
| ia32.cpp | ||
| ia32.h | ||
| ia32.inc | ||
| ia32_asm.asm | ||
| ia32_memcpy.asm | ||
| snd.cpp | ||
| snd.h | ||
| sysdep.cpp | ||
| sysdep.h | ||