..
campaigns
Rename PushGuiPage to OpenChildPage
2025-03-09 10:39:20 +01:00
chat
Fixed messages of type 'system' not-printing.
2025-02-09 18:50:15 +01:00
developer_overlay
Adds alpha and custom options to render debug modes.
2021-11-14 08:33:59 +00:00
dialogs
diplomacy
Fix vulnerability in spy-request
2025-01-04 18:01:29 +01:00
hotkeys
Fix selecting formations when cycling through idle entities.
2022-04-03 17:37:34 +00:00
lobby
Pull Diplomacy out of cmpPlayer.
2023-06-19 06:33:33 +00:00
message_box
Make QuitConfirmationReplay extend QuitConfirmation
2023-12-23 09:36:36 +00:00
minimap
Disable flaring during replays
2024-12-16 18:03:25 +01:00
objectives
Rename GameAttributes to InitAttributes
2021-03-19 10:02:10 +00:00
selection_panels_left
Allow picking a default formation for walk (and walk-like) orders.
2020-12-31 10:04:58 +00:00
selection_panels_middle
Display phase emblems in the middle panel
2024-10-24 11:32:28 +02:00
selection_panels_right
Fix pop indication of paused items.
2022-04-01 05:22:49 +00:00
session_objects
Shrink selection panel icons
2020-09-07 17:36:44 +00:00
top_panel
Remove pointless content from counter tooltips
2025-04-24 18:49:10 +02:00
trade
Small UI adjustments for better text fitting
2024-12-28 08:52:13 +01:00
Ambient.js
TimeNotificationOverlay and Ambient class, refs #5387 .
2019-10-30 14:39:44 +00:00
AutoFormation.js
Save configuration once when possible
2022-11-03 16:44:47 +00:00
Cheats.js
Fix using numeric cheats with a non-numeric value.
2022-03-15 06:46:34 +00:00
DiplomacyColors.js
Use only the Diplomacy Color of non-defeated players
2021-10-06 20:33:12 +00:00
GameSpeedControl.js
Correct some strings in the GUI.
2020-12-17 11:47:04 +00:00
GameSpeedControl.xml
Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387 .
2019-10-17 15:08:56 +00:00
input.js
Unique network transmission handling of flares
2024-12-16 18:03:25 +01:00
Menu.js
Support deleting GUI Object event handlers following af9c336b43, refs #5387 .
2019-10-28 11:35:04 +00:00
Menu.xml
Make the in-game menu go over the dev overlay.
2021-01-17 15:58:11 +00:00
MenuButtons.js
Rename PushGuiPage to OpenChildPage
2025-03-09 10:39:20 +01:00
messages.js
Fix a bunch of spelling mistakes
2025-04-11 06:24:32 +02:00
NetworkDelayOverlay.js
Don't error in the network delay notifier.
2021-04-02 14:20:37 +00:00
NetworkDelayOverlay.xml
Don't error in the network delay notifier.
2021-04-02 14:20:37 +00:00
NetworkStatusOverlay.js
Correct error message when the host disconnects
2025-04-02 08:36:38 +02:00
NetworkStatusOverlay.xml
Move session network status overlay to a separate class, refs #5387 and fix pause hotkey disabling for non-hosting observers following e3f43f6352/D2378.
2019-10-30 13:48:27 +00:00
OverlayCounterElapsedTime.js
Rewrite FPS/Realtime/Gametime/Ceasefire counters to use object semantics using class notation, refs #5387 .
2019-10-27 12:39:28 +00:00
OverlayCounterRemainingCeasefire.js
Fix FPS/realtime/matchtime/ceasefire overlay counter visibility following 38e06fce7e/D2391 when starting with all counters disabled or starting a match with ceasefire disabled but ceasefire counter enabled, reported by Polakrity.
2019-10-29 16:28:36 +00:00
PanelEntities.xml
Remove health component from relics.
2020-12-06 07:22:51 +00:00
PanelEntity.js
Give option to switch between specific and/or generic entity names.
2021-03-25 06:58:47 +00:00
PanelEntityManager.js
Decouple panel entities code from session code and use class notation, refs #5387 , #3000 , #1902 , #1802 , d7d1d8ccb5.
2019-10-22 17:53:22 +00:00
PauseControl.js
Single Player → single-player
2019-11-23 08:10:36 +00:00
PauseOverlay.js
Move session network status overlay to a separate class, refs #5387 and fix pause hotkey disabling for non-hosting observers following e3f43f6352/D2378.
2019-10-30 13:48:27 +00:00
PauseOverlay.xml
Revert session z="0" removal in 702cdbf0c7/D2292, since the value of the "default" style value for "z" is overwritten by CGUI::Xeromyces_ReadObject and since these session/ z values are necessary for correct display, refs 31a2dd294e.
2019-10-28 12:50:30 +00:00
placement.js
[gui] building → structure
2020-01-11 10:58:43 +00:00
RangeOverlayManager.js
Remove user.cfg from javascript
2022-11-02 07:21:25 +00:00
ResearchProgress.js
Fix research icon position.
2022-04-03 17:32:19 +00:00
ResearchProgress.xml
Allow to push items to the front of the ProductionQueue.
2021-10-10 19:07:42 +00:00
selection.js
Changed the max selection size to 300 from 200.
2024-12-16 16:35:16 +01:00
selection_details.js
Display phase emblems in the middle panel
2024-10-24 11:32:28 +02:00
selection_panels.js
Rename PushGuiPage to OpenChildPage
2025-03-09 10:39:20 +01:00
selection_panels_helpers.js
Left-click the portrait to follow the entity
2024-09-18 06:46:51 +02:00
session.js
Return a promise from most page-inits
2025-03-09 10:39:20 +01:00
session.xml
Increase height of middle panel to prevent icon overflow
2024-09-18 13:38:05 +02:00
SessionMessageBox.js
Rename PushGuiPage to OpenChildPage
2025-03-09 10:39:20 +01:00
setup.xml
Add chat notifications for flares
2024-10-19 10:07:30 +02:00
sprites.xml
[GUI] Improve and Combine in-game HUD panel textures into a texture sheet
2024-01-22 05:59:23 +00:00
styles.xml
Remove empty and invalid sprite assignments
2025-02-26 16:20:27 +01:00
TimeNotificationOverlay.js
TimeNotificationOverlay and Ambient class, refs #5387 .
2019-10-30 14:39:44 +00:00
TimeNotificationOverlay.xml
TimeNotificationOverlay and Ambient class, refs #5387 .
2019-10-30 14:39:44 +00:00
TopPanel.js
Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387 .
2019-10-17 15:08:56 +00:00
TopPanel.xml
Implement session event subscription system and rewrite TopPanel, PlayerViewControl, GameSpeed, Pausing, ObjectivesDialog to use object orientation, refs #5387 .
2019-10-17 15:08:56 +00:00
tutorial_panel.xml
Adjust size of tutorial window by increasing its width and decrease height, to make it a bit less intrusive.
2017-05-27 14:09:29 +00:00
unit_actions.js
Add non-random building AI
2024-12-21 22:48:01 +01:00
unit_commands.js
Warn when finding an entity with Reasearcher/Trainer but without ProductionQueue.
2022-01-11 06:34:07 +00:00