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tests
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Remove unnecessary executable bits
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2024-08-26 07:46:34 +02:00 |
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AttackEffects.js
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Fix sound not played when being attacked by non-capture attacks.
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2021-01-19 07:22:27 +00:00 |
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DamageTypes.js
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Fix translation of damage types.
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2021-04-15 05:47:54 +00:00 |
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Formation.js
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Allow picking a default formation for walk (and walk-like) orders.
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2020-12-31 10:04:58 +00:00 |
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FSM.js
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Move custom JS data structures to globalscripts.
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2021-04-18 08:31:30 +00:00 |
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interpolation.js
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Fix more JsDocs numbers/bools/strings
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2020-08-24 11:50:31 +00:00 |
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Math.js
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Use https in hyperlinks for sites that support it, refs #5257.
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2018-08-23 09:23:06 +00:00 |
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ModificationTemplates.js
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Apply modifiers from civ/team bonus auras in Reference Suite
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2021-06-08 23:35:44 +00:00 |
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MultiKeyMap.js
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Move custom JS data structures to globalscripts.
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2021-04-18 08:31:30 +00:00 |
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random.js
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Add randomAngle helper function to abbreviate calls.
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2018-01-15 14:20:57 +00:00 |
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Resources.js
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Split treasures from ResourceSupply.
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2021-03-03 07:47:38 +00:00 |
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StatusEffects.js
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Small fixes for status effects
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2021-01-10 09:54:12 +00:00 |
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Technologies.js
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Fix a bunch of spelling mistakes
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2025-04-11 06:24:32 +02:00 |
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Templates.js
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Bugfix & optimisations to ApplyModifiers
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2023-06-14 07:27:06 +00:00 |
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Trade.js
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Adapt trade gain normalization to map size (increased on small maps and decreased on large maps), and slow down the increase of the gain at very large distances.
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2017-10-31 17:52:08 +00:00 |
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utility.js
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Generalize fromInitAttributes loop
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2022-03-06 21:01:36 +00:00 |
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vector.js
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Adds snapping to edges for buildings
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2020-01-05 01:08:05 +00:00 |
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WeightedList.js
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Move custom JS data structures to globalscripts.
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2021-04-18 08:31:30 +00:00 |