0ad/source/simulation2
wraitii dd67d0769e Resolve issues with 0c20afdfda - unitAI order cleanup and unitMotion MoveTo change
0c20afdfda had two issues:
- some of the unitAI code did not return true when switching states in
the "enter" phase
- missed a return false in unitMotion.cpp

This fixes the issue noticed by @bb.

Differential Revision: https://code.wildfiregames.com/D1947
This was SVN commit r22339.
2019-06-05 17:27:12 +00:00
..
components Resolve issues with 0c20afdfda - unitAI order cleanup and unitMotion MoveTo change 2019-06-05 17:27:12 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Fix a m_JumpPointCache assertion failure in debug mode, refs fa726867f1. 2019-06-04 08:29:47 +00:00
scripting SpiderMonkey-related changes in preparation for the upgrade to SpiderMonkey 45, refs #4893. 2019-01-13 16:37:41 +00:00
serialization SpiderMonkey-related changes in preparation for the upgrade to SpiderMonkey 45, refs #4893. 2019-01-13 16:37:41 +00:00
system Update precompiled headers to improve build times. 2019-05-26 07:21:12 +00:00
tests Test we can destroy INVALID_ENTITY 2019-01-06 16:32:50 +00:00
MessageTypes.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
Simulation2.cpp Remove unnecessary argument from CSimulation2::InitGame 2018-02-09 19:50:01 +00:00
Simulation2.h Remove unnecessary argument from CSimulation2::InitGame 2018-02-09 19:50:01 +00:00
TypeList.h Fix units not being able to play sounds when walking and running 2018-02-24 18:13:03 +00:00