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ScriptableComplex.inl is now only #included in CPP files that need it (files that use functions from it directly), which is a total of 5 files, so recompiling after modifying it should be a lot faster. This was SVN commit r4176. |
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|---|---|---|
| .. | ||
| DOMEvent.cpp | ||
| DOMEvent.h | ||
| EventTypes.h | ||
| GameEvents.h | ||
| JSConversions.cpp | ||
| JSConversions.h | ||
| JSSerialization.h | ||
| JSUtil.cpp | ||
| JSUtil.h | ||
| ScriptableComplex.cpp | ||
| ScriptableComplex.h | ||
| ScriptableComplex.inl | ||
| ScriptableObject.cpp | ||
| ScriptableObject.h | ||
| ScriptCustomTypes.cpp | ||
| ScriptCustomTypes.h | ||
| ScriptGlue.cpp | ||
| ScriptGlue.h | ||
| ScriptingHost.cpp | ||
| ScriptingHost.h | ||
| SpiderMonkey.h | ||
| SynchedJSObject.cpp | ||
| SynchedJSObject.h | ||