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tests
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Fix units trying to move outside themselves when ordered to their current location.
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2010-07-31 21:22:39 +00:00 |
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CCmpCommandQueue.cpp
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CCmpDecay.cpp
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# Add corpse decay and building collapse.
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2010-08-01 17:38:01 +00:00 |
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CCmpFootprint.cpp
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# Add auto-attacking of nearby enemies.
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2010-07-29 20:39:23 +00:00 |
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CCmpMinimap.cpp
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CCmpMotionBall.cpp
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CCmpObstruction.cpp
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# Add auto-attacking of nearby enemies.
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2010-07-29 20:39:23 +00:00 |
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CCmpObstructionManager.cpp
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Fix units trying to move outside themselves when ordered to their current location.
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2010-07-31 21:22:39 +00:00 |
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CCmpOwnership.cpp
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CCmpPathfinder.cpp
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Fix units trying to move outside themselves when ordered to their current location.
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2010-07-31 21:22:39 +00:00 |
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CCmpPosition.cpp
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# Add auto-attacking of nearby enemies.
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2010-07-29 20:39:23 +00:00 |
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CCmpProjectileManager.cpp
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# Add corpse decay and building collapse.
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2010-08-01 17:38:01 +00:00 |
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CCmpRangeManager.cpp
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Fix units trying to move outside themselves when ordered to their current location.
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2010-07-31 21:22:39 +00:00 |
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CCmpSelectable.cpp
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# Support floating units in new simulation system.
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2010-05-27 23:23:53 +00:00 |
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CCmpSoundManager.cpp
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CCmpStatusBars.cpp
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CCmpTemplateManager.cpp
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# Add corpse decay and building collapse.
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2010-08-01 17:38:01 +00:00 |
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CCmpTerrain.cpp
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Discourage units from walking outside the map.
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2010-07-25 14:11:21 +00:00 |
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CCmpTest.cpp
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CCmpUnitMotion.cpp
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Fix units trying to move outside themselves when ordered to their current location.
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2010-07-31 21:22:39 +00:00 |
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CCmpVisualActor.cpp
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# Add rally points for newly-trained units, based on patch from evans.
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2010-08-05 10:20:47 +00:00 |
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CCmpWaterManager.cpp
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ICmpCommandQueue.cpp
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ICmpCommandQueue.h
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ICmpDecay.cpp
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# Add corpse decay and building collapse.
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2010-08-01 17:38:01 +00:00 |
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ICmpDecay.h
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# Add corpse decay and building collapse.
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2010-08-01 17:38:01 +00:00 |
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ICmpFootprint.cpp
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ICmpFootprint.h
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ICmpGuiInterface.cpp
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ICmpGuiInterface.h
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ICmpMinimap.cpp
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ICmpMinimap.h
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ICmpMotion.cpp
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ICmpMotion.h
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ICmpObstruction.cpp
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ICmpObstruction.h
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ICmpObstructionManager.cpp
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ICmpObstructionManager.h
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Fix units trying to move outside themselves when ordered to their current location.
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2010-07-31 21:22:39 +00:00 |
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ICmpOwnership.cpp
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ICmpOwnership.h
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ICmpPathfinder.cpp
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ICmpPathfinder.h
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ICmpPlayer.cpp
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# Refactored the networking code, and redesigned the game setup screen.
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2010-06-30 21:41:04 +00:00 |
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ICmpPlayer.h
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# Refactored the networking code, and redesigned the game setup screen.
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2010-06-30 21:41:04 +00:00 |
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ICmpPlayerManager.cpp
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ICmpPlayerManager.h
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ICmpPosition.cpp
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ICmpPosition.h
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# Add auto-attacking of nearby enemies.
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2010-07-29 20:39:23 +00:00 |
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ICmpProjectileManager.cpp
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ICmpProjectileManager.h
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ICmpRangeManager.cpp
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# Add auto-attacking of nearby enemies.
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2010-07-29 20:39:23 +00:00 |
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ICmpRangeManager.h
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# Add auto-attacking of nearby enemies.
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2010-07-29 20:39:23 +00:00 |
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ICmpSelectable.cpp
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ICmpSelectable.h
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ICmpSoundManager.cpp
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ICmpSoundManager.h
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ICmpStatusBars.cpp
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ICmpStatusBars.h
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ICmpTemplateManager.cpp
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ICmpTemplateManager.h
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# Add corpse decay and building collapse.
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2010-08-01 17:38:01 +00:00 |
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ICmpTerrain.cpp
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ICmpTerrain.h
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Discourage units from walking outside the map.
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2010-07-25 14:11:21 +00:00 |
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ICmpTest.cpp
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ICmpTest.h
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ICmpUnitMotion.cpp
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Extend animal AI to all animals.
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2010-07-20 08:45:09 +00:00 |
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ICmpUnitMotion.h
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Extend animal AI to all animals.
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2010-07-20 08:45:09 +00:00 |
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ICmpUnknownScript.cpp
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ICmpUnknownScript.h
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ICmpVisual.cpp
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ICmpVisual.h
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ICmpWaterManager.cpp
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ICmpWaterManager.h
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