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This wrapper was meant to support multiple C++ ABIs with a single pre-built gloox library wrap as a C library. A new ABI change was rejected a few years back, so this will probably take a while for it to be on the table again. With the bug tracker and mailing list currently unavailable and known TLS issues we might have replaced gloox by then anyway. Supporting multiple ABIs with the current setup isn't an issue either and is already done for 32bit vs 64bit ABI on Windows. Therefore use gloox types directly in lobby code instead of wrapper types and delete the wrapper and build-integration. Migrate to override where applicable, as it helped avoid subtle differences in signatures and finding missing inheritance of LogHandler. Finally use version check instead of os check to work around Windows using the 1.1 development branch instead of releases. Fixes: #7198 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
163 lines
4.3 KiB
C++
163 lines
4.3 KiB
C++
/* Copyright (C) 2021 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef STANZAEXTENSIONS_H
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#define STANZAEXTENSIONS_H
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#include "lib/external_libraries/gloox.h"
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#include <vector>
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/// Global Gamelist Extension
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#define EXTGAMELISTQUERY 1403
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#define XMLNS_GAMELIST "jabber:iq:gamelist"
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/// Global Boardlist Extension
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#define EXTBOARDLISTQUERY 1404
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#define XMLNS_BOARDLIST "jabber:iq:boardlist"
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/// Global Gamereport Extension
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#define EXTGAMEREPORT 1405
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#define XMLNS_GAMEREPORT "jabber:iq:gamereport"
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/// Global Profile Extension
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#define EXTPROFILEQUERY 1406
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#define XMLNS_PROFILE "jabber:iq:profile"
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/// Global Lobby Authentication Extension
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#define EXTLOBBYAUTH 1407
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#define XMLNS_LOBBYAUTH "jabber:iq:lobbyauth"
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#define EXTCONNECTIONDATA 1408
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#define XMLNS_CONNECTIONDATA "jabber:iq:connectiondata"
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class ConnectionData : public gloox::StanzaExtension
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{
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public:
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ConnectionData(const gloox::Tag* tag = 0);
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// Following four methods are all required by gloox
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StanzaExtension* newInstance(const gloox::Tag* tag) const override
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{
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return new ConnectionData(tag);
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}
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const std::string& filterString() const override;
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gloox::Tag* tag() const override;
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gloox::StanzaExtension* clone() const override;
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std::string m_Ip;
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std::string m_Port;
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std::string m_IsLocalIP;
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std::string m_UseSTUN;
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std::string m_Password;
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std::string m_ClientSalt;
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std::string m_Error;
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};
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class GameReport : public gloox::StanzaExtension
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{
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public:
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GameReport(const gloox::Tag* tag = 0);
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// Following four methods are all required by gloox
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StanzaExtension* newInstance(const gloox::Tag* tag) const override
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{
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return new GameReport(tag);
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}
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const std::string& filterString() const override;
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gloox::Tag* tag() const override;
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gloox::StanzaExtension* clone() const override;
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std::vector<const gloox::Tag*> m_GameReport;
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};
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class GameListQuery : public gloox::StanzaExtension
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{
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public:
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GameListQuery(const gloox::Tag* tag = 0);
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// Following four methods are all required by gloox
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StanzaExtension* newInstance(const gloox::Tag* tag) const override
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{
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return new GameListQuery(tag);
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}
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const std::string& filterString() const override;
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gloox::Tag* tag() const override;
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gloox::StanzaExtension* clone() const override;
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~GameListQuery();
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std::string m_Command;
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std::vector<const gloox::Tag*> m_GameList;
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};
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class BoardListQuery : public gloox::StanzaExtension
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{
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public:
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BoardListQuery(const gloox::Tag* tag = 0);
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// Following four methods are all required by gloox
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StanzaExtension* newInstance(const gloox::Tag* tag) const override
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{
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return new BoardListQuery(tag);
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}
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const std::string& filterString() const override;
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gloox::Tag* tag() const override;
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gloox::StanzaExtension* clone() const override;
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~BoardListQuery();
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std::string m_Command;
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std::vector<const gloox::Tag*> m_StanzaBoardList;
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};
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class ProfileQuery : public gloox::StanzaExtension
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{
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public:
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ProfileQuery(const gloox::Tag* tag = 0);
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// Following four methods are all required by gloox
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StanzaExtension* newInstance(const gloox::Tag* tag) const override
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{
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return new ProfileQuery(tag);
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}
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const std::string& filterString() const override;
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gloox::Tag* tag() const override;
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gloox::StanzaExtension* clone() const override;
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~ProfileQuery();
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std::string m_Command;
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std::vector<const gloox::Tag*> m_StanzaProfile;
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};
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class LobbyAuth : public gloox::StanzaExtension
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{
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public:
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LobbyAuth(const gloox::Tag* tag = 0);
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// Following four methods are all required by gloox
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StanzaExtension* newInstance(const gloox::Tag* tag) const override
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{
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return new LobbyAuth(tag);
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}
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const std::string& filterString() const override;
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gloox::Tag* tag() const override;
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gloox::StanzaExtension* clone() const override;
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std::string m_Token;
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};
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#endif // STANZAEXTENSIONS_H
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