0ad/source/lib/sysdep/os/win
2024-12-16 23:07:37 +01:00
..
tests Reduces number of allocations during error message formatting. 2021-04-22 06:53:03 +00:00
wposix Add compatibility mode detection for Windows 2024-12-14 13:47:10 +01:00
acpi.cpp Use std::atomic instead of platform-dependant code 2024-09-25 21:57:15 +02:00
acpi.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
comctl6.manifest
error_dialog.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
error_dialog.rc
icon.rc
pyrogenesis.rc Add a RC file to add metadata to the pyrogenesis executable 2024-08-28 23:37:36 +02:00
wcpu.cpp Update trac links with gitea links 2024-12-10 11:29:48 +01:00
wcpu.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdbg.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wdbg.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
wdbg_sym.cpp Update trac links with gitea links 2024-12-10 11:29:48 +01:00
wdbg_sym.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
wdir_watch.cpp Removes WInit module completely. Refs #2611 2023-08-22 17:59:01 +00:00
wdll_main.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wfirmware.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wfirmware.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
win.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wiocp.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wiocp.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
wnuma.cpp Use std::atomic instead of platform-dependant code 2024-09-25 21:57:15 +02:00
wseh.cpp Update trac links with gitea links 2024-12-10 11:29:48 +01:00
wseh.h Fix windows SEH hook when crashing in an std::thread 2021-01-10 08:39:54 +00:00
wsysdep.cpp Replaces boost string general includes by more precise ones. 2023-06-30 19:10:13 +00:00
wutil.cpp Removes WInit module completely. Refs #2611 2023-08-22 17:59:01 +00:00
wutil.h Returns Windows paths by value to avoid unnecessary allocation management and follow sys_ExecutablePathname. 2023-07-21 22:31:26 +00:00
wversion.cpp Removes caching Windows version in wversion. 2023-07-18 20:40:15 +00:00
wversion.h Removes caching Windows version in wversion. 2023-07-18 20:40:15 +00:00
wvm.cpp Use std::atomic instead of platform-dependant code 2024-09-25 21:57:15 +02:00