mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-18 06:13:55 -07:00
222 lines
7.5 KiB
Bash
Executable file
222 lines
7.5 KiB
Bash
Executable file
#!/bin/sh
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set -e
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cd "$(dirname "$0")"
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# This should match the version in config/milestone.txt
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FOLDER="mozjs-115.16.1"
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# If same-version changes are needed, increment this.
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LIB_VERSION="115.16.1+1"
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LIB_NAME="mozjs115"
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echo "Building SpiderMonkey..."
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while [ "$#" -gt 0 ]; do
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case "$1" in
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--force-rebuild) rm -f .already-built ;;
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*)
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echo "Unknown option: $1"
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exit 1
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;;
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esac
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shift
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done
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if [ -e .already-built ] && [ "$(cat .already-built || true)" = "${LIB_VERSION}" ]; then
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echo "Skipping - already built (use --force-rebuild to override)"
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exit
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fi
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OS="${OS:=$(uname -s)}"
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# fetch
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# This tarball is built from https://ftp.mozilla.org/pub/firefox/releases/115.16.1esr/source/
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# by running js/src/make-source-package.py
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if [ ! -e "${FOLDER}.tar.xz" ]; then
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curl -fLo "${FOLDER}.tar.xz" \
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"https://releases.wildfiregames.com/libs/${FOLDER}.tar.xz"
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fi
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# unpack
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rm -Rf "${FOLDER}"
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tar xfJ "${FOLDER}.tar.xz"
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# patch
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(
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cd "${FOLDER}"
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# Fix build on recent macOS versions.
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# https://bugzilla.mozilla.org/show_bug.cgi?id=1844694
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# The --enable-bootstrap fix mentioned on the ticket does not fix the issue. Instead,
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# use Homebrew's workaround.
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if [ "${OS}" = "Darwin" ]; then
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sed -i '' 's/\["-Wl,--version"]/["-Wl,-ld_classic,--version"]/g' build/moz.configure/toolchain.configure
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fi
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# shellcheck disable=SC1091
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. ../patches/patch.sh
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)
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# build
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(
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cd "${FOLDER}"
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# Silence notifications and warnings from the Mozilla build system
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export MOZ_NOSPAM=1
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export CFLAGS="${CFLAGS} -w"
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export CXXFLAGS="${CXXFLAGS} -w"
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# Do not let mach fetch python and rust packages online: use vendored content
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export MACH_BUILD_PYTHON_NATIVE_PACKAGE_SOURCE="none"
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# Do not let mach install tools in the user's home, create a disposable folder
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export MOZBUILD_STATE_PATH="${MOZBUILD_STATE_PATH:=$(pwd)/mozbuild-state}"
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if [ -n "$PROFILE" ]; then
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CONF_OPTS="$CONF_OPTS --enable-profiling
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--enable-perf
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--enable-instruments
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--enable-jitspew
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--with-jitreport-granularity=3"
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fi
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if [ "${OS}" = "Windows_NT" ]; then
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CONF_OPTS="${CONF_OPTS} --target=i686"
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elif [ "${OS}" = "Darwin" ]; then
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# Unless we are forcing an architecture, switch between ARM / x86 based on platform.
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if [ -z "${ARCH}" ]; then
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if [ "$(uname -m)" = "arm64" ]; then
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ARCH="aarch64"
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else
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ARCH="x86_64"
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fi
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fi
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CONF_OPTS="${CONF_OPTS} --target=$ARCH-apple-darwin"
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# Link to custom-built zlib
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export PKG_CONFIG_PATH="=${ZLIB_DIR}:${PKG_CONFIG_PATH}"
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CONF_OPTS="${CONF_OPTS} --with-system-zlib"
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# Specify target versions and SDK
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if [ "${MIN_OSX_VERSION}" ] && [ "${MIN_OSX_VERSION-_}" ]; then
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CONF_OPTS="${CONF_OPTS} --enable-macos-target=$MIN_OSX_VERSION"
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fi
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if [ "${SYSROOT}" ] && [ "${SYSROOT-_}" ]; then
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CONF_OPTS="${CONF_OPTS} --with-macos-sdk=${SYSROOT}"
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fi
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fi
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# If Valgrind looks like it's installed, then set up SM to support it
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# (else the JITs will interact poorly with it)
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if [ -e /usr/include/valgrind/valgrind.h ]; then
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CONF_OPTS="${CONF_OPTS} --enable-valgrind"
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fi
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# We need to be able to override CHOST in case it is 32bit userland on 64bit kernel
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CONF_OPTS="${CONF_OPTS} \
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${CBUILD:+--build=${CBUILD}} \
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${CHOST:+--host=${CHOST}} \
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${CTARGET:+--target=${CTARGET}}"
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# Build
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# Debug (broken on FreeBSD)
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if [ "${OS}" != "FreeBSD" ]; then
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MOZCONFIG="$(pwd)/../mozconfig" \
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MOZCONFIG_OPTIONS="${CONF_OPTS} \
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--enable-debug \
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--disable-optimize \
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--enable-gczeal" \
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BUILD_DIR="build-debug" \
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./mach build "${JOBS}"
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fi
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# Release
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MOZCONFIG="$(pwd)/../mozconfig" \
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MOZCONFIG_OPTIONS="${CONF_OPTS} \
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--enable-optimize" \
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BUILD_DIR="build-release" \
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./mach build "${JOBS}"
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)
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# install
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rm -Rf bin include-debug include-release lib
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mkdir bin lib
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if [ "${OS}" = "Windows_NT" ]; then
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LIB_PREFIX=
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LIB_SUFFIX=.dll
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STATIC_LIB_SUFFIX=.lib
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else
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LIB_PREFIX=lib
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LIB_SUFFIX=.so
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STATIC_LIB_SUFFIX=.a
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if [ "${OS}" = "OpenBSD" ]; then
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LIB_SUFFIX=.so.1.0
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elif [ "${OS}" = "Darwin" ]; then
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LIB_SUFFIX=.a
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fi
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fi
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if [ "${OS}" = "Windows_NT" ]; then
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# Bug #776126
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# SpiderMonkey uses a tweaked zlib when building, and it wrongly copies its own files to include dirs
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# afterwards, so we have to remove them to not have them conflicting with the regular zlib
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(
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cd "${FOLDER}"/build-debug/dist/include
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rm -f mozzconf.h zconf.h zlib.h
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)
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(
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cd "${FOLDER}"/build-release/dist/include
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rm -f mozzconf.h zconf.h zlib.h
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)
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# SpiderMonkey can be linked/included in projects built with MSVC, however, since clang is now the only
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# supported compiler on Windows, the codebase has accumulated some divergences with MSVC.
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# Upstream tries on a best-effort basis to keep the SM headers MSVC-compatible.
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patch -d "${FOLDER}"/build-debug/dist/include -p1 <patches/FixHeadersForMSVC.diff
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patch -d "${FOLDER}"/build-release/dist/include -p1 <patches/FixHeadersForMSVC.diff
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fi
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# js-config.h is different for debug and release builds, so we need different include directories for both
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mkdir include-release
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cp -R -L "${FOLDER}"/build-release/dist/include/* include-release/
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if [ "${OS}" != "FreeBSD" ]; then
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mkdir include-debug
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cp -R -L "${FOLDER}"/build-debug/dist/include/* include-debug/
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fi
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# These align the ligns below, making it easier to check for mistakes.
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DEB="debug"
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REL="release"
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# Fetch the jsrust static library. Path is grepped from the build file as it varies by rust toolset.
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rust_path=$(grep jsrust <"${FOLDER}/build-release/js/src/build/backend.mk" | cut -d = -f 2 | cut -c2-)
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cp -L "${rust_path}" "lib/${LIB_PREFIX}${LIB_NAME}-rust${STATIC_LIB_SUFFIX}"
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if [ "${OS}" = "Darwin" ]; then
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# On MacOS, copy the static libraries only.
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cp -L "${FOLDER}/build-${DEB}/js/src/build/${LIB_PREFIX}js_static${LIB_SUFFIX}" "lib/${LIB_PREFIX}${LIB_NAME}-${DEB}${LIB_SUFFIX}"
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cp -L "${FOLDER}/build-${REL}/js/src/build/${LIB_PREFIX}js_static${LIB_SUFFIX}" "lib/${LIB_PREFIX}${LIB_NAME}-${REL}${LIB_SUFFIX}"
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elif [ "${OS}" = "Windows_NT" ]; then
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# Windows needs DLLs to binaries/, static stubs to lib/ and debug symbols
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cp -L "${FOLDER}/build-${DEB}/js/src/build/${LIB_PREFIX}${LIB_NAME}-${DEB}${LIB_SUFFIX}" "bin/${LIB_PREFIX}${LIB_NAME}-${DEB}${LIB_SUFFIX}"
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cp -L "${FOLDER}/build-${REL}/js/src/build/${LIB_PREFIX}${LIB_NAME}-${REL}${LIB_SUFFIX}" "bin/${LIB_PREFIX}${LIB_NAME}-${REL}${LIB_SUFFIX}"
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cp -L "${FOLDER}/build-${DEB}/js/src/build/${LIB_PREFIX}${LIB_NAME}-${DEB}${STATIC_LIB_SUFFIX}" "lib/${LIB_PREFIX}${LIB_NAME}-${DEB}${STATIC_LIB_SUFFIX}"
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cp -L "${FOLDER}/build-${REL}/js/src/build/${LIB_PREFIX}${LIB_NAME}-${REL}${STATIC_LIB_SUFFIX}" "lib/${LIB_PREFIX}${LIB_NAME}-${REL}${STATIC_LIB_SUFFIX}"
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# Copy debug symbols as well.
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cp -L "${FOLDER}/build-${DEB}/js/src/build/${LIB_PREFIX}${LIB_NAME}-${DEB}.pdb" "bin/${LIB_PREFIX}${LIB_NAME}-${DEB}.pdb"
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cp -L "${FOLDER}/build-${REL}/js/src/build/${LIB_PREFIX}${LIB_NAME}-${REL}.pdb" "bin/${LIB_PREFIX}${LIB_NAME}-${REL}.pdb"
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# Copy the debug jsrust library.
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rust_path=$(grep jsrust <"${FOLDER}/build-debug/js/src/build/backend.mk" | cut -d = -f 2 | cut -c2-)
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cp -L "${rust_path}" "lib/${LIB_PREFIX}${LIB_NAME}-rust-debug${STATIC_LIB_SUFFIX}"
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else
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# Copy shared libs to lib/, they will also be copied to binaries/system, so the compiler and executable (resp.) can find them.
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cp -L "${FOLDER}/build-${REL}/js/src/build/${LIB_PREFIX}${LIB_NAME}-${REL}${LIB_SUFFIX}" "lib/${LIB_PREFIX}${LIB_NAME}-${REL}${LIB_SUFFIX}"
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if [ "${OS}" != "FreeBSD" ]; then
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cp -L "${FOLDER}/build-${DEB}/js/src/build/${LIB_PREFIX}${LIB_NAME}-${DEB}${LIB_SUFFIX}" "lib/${LIB_PREFIX}${LIB_NAME}-${DEB}${LIB_SUFFIX}"
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fi
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fi
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# cleanup
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rm -Rf "$FOLDER"
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echo "${LIB_VERSION}" >.already-built
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