mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-17 13:53:57 -07:00
92 lines
2.5 KiB
Bash
Executable file
92 lines
2.5 KiB
Bash
Executable file
#!/bin/sh
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die()
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{
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echo ERROR: "$*"
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exit 1
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}
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if [ "$(uname -s)" = "Darwin" ]; then
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die "This script should not be used on macOS: use build-macos-libs.sh instead."
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fi
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cd "$(dirname "$0")" || die
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# Now in libraries/ (where we assume this script resides)
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# Check for whitespace in absolute path; this will cause problems in the
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# SpiderMonkey build and maybe elsewhere, so we just forbid it.
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case "$(realpath .)" in
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*[[:space:]]*)
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die "Absolute path contains whitespace, which will break the build - move the game to a path without spaces"
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;;
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esac
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without_nvtt=false
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with_system_cxxtest=false
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with_system_nvtt=false
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with_system_mozjs=false
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with_system_premake=false
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with_spirv_reflect=false
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JOBS=${JOBS:="-j2"}
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while [ "$#" -gt 0 ]; do
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case "$1" in
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--force-rebuild) build_sh_options="$build_sh_options --force-rebuild" ;;
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--without-nvtt) without_nvtt=true ;;
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--with-system-cxxtest) with_system_cxxtest=true ;;
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--with-system-nvtt) with_system_nvtt=true ;;
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--with-system-mozjs) with_system_mozjs=true ;;
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--with-system-premake) with_system_mozjs=true ;;
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--with-spirv-reflect) with_spirv_reflect=true ;;
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-j*) JOBS="$1" ;;
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*)
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echo "Unknown option: $1"
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exit 1
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;;
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esac
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shift
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done
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# Some of our makefiles depend on GNU make, so we set some sane defaults if MAKE
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# is not set.
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case "$(uname -s)" in
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"FreeBSD" | "OpenBSD")
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MAKE=${MAKE:="gmake"}
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;;
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*)
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MAKE=${MAKE:="make"}
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;;
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esac
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export MAKE JOBS
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# Build/update bundled external libraries
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echo "Building third-party dependencies..."
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if [ "$with_system_cxxtest" = "false" ]; then
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# shellcheck disable=SC2086
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./source/cxxtest-4.4/build.sh $build_sh_options || die "cxxtest build failed"fi
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fi
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# shellcheck disable=SC2086
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./source/fcollada/build.sh $build_sh_options || die "FCollada build failed"
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if [ "$with_system_nvtt" = "false" ] && [ "$without_nvtt" = "false" ]; then
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# shellcheck disable=SC2086
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./source/nvtt/build.sh $build_sh_options || die "NVTT build failed"
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cp source/nvtt/bin/* ../binaries/system/
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fi
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if [ "$with_system_premake" = "false" ]; then
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# shellcheck disable=SC2086
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./source/premake-core/build.sh $build_sh_options || die "Premake build failed"
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fi
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if [ "$with_system_mozjs" = "false" ]; then
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# shellcheck disable=SC2086
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./source/spidermonkey/build.sh $build_sh_options || die "SpiderMonkey build failed"
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cp source/spidermonkey/lib/* ../binaries/system/
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fi
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if [ "$with_spirv_reflect" = "true" ]; then
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# shellcheck disable=SC2086
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./source/spirv-reflect/build.sh $build_sh_options || die "spirv-reflect build failed"
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fi
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echo "Done."
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