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scripting
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Add missing ScriptInterface includes to
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2018-04-27 16:48:44 +00:00 |
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tests
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Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
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2017-12-10 17:33:03 +00:00 |
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Camera.cpp
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Cleanup Camera code for projections.
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2019-01-05 22:40:56 +00:00 |
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Camera.h
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Cleanup Camera code for projections.
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2019-01-05 22:40:56 +00:00 |
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CinemaManager.cpp
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Remove CinemaManager input handler to allow user interaction on other GUI pages like message boxes and possibly few selected hotkeys.
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2017-08-12 10:32:07 +00:00 |
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CinemaManager.h
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Split CColor from Shapes.
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2019-01-13 15:38:41 +00:00 |
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ColladaManager.cpp
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Fix few typos found with the Debian lintian tool.
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2017-10-28 22:34:57 +00:00 |
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ColladaManager.h
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Color.cpp
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Split CColor from Shapes.
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2019-01-13 15:38:41 +00:00 |
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Color.h
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Split CColor from Shapes.
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2019-01-13 15:38:41 +00:00 |
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Decal.cpp
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Decal.h
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Entity.h
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Font.cpp
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Font.h
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FontManager.cpp
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Fix ugly font rendering using GL linear interpolation if the UI scale was changed.
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2017-12-30 17:56:07 +00:00 |
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FontManager.h
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FontMetrics.cpp
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FontMetrics.h
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Frustum.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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Frustum.h
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Optimization of isBoxVisible + cleanup, fixes #3712
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2015-12-28 16:27:31 +00:00 |
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GameView.cpp
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Adds a wireframe mode to the water rendering.
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2017-10-30 00:02:29 +00:00 |
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GameView.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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HeightMipmap.cpp
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HeightMipmap.h
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HFTracer.cpp
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HFTracer.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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LightEnv.cpp
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LightEnv.h
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Fix the display of light broken by cc67d54aeb
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2018-03-15 18:19:12 +00:00 |
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LOSTexture.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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LOSTexture.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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MapGenerator.cpp
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Fix OSX not starting matches following 8fbc095a88.
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2018-05-08 10:03:46 +00:00 |
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MapGenerator.h
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Implement random map script backend to read terrain PMP files created with Atlas, fixes #4816.
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2018-02-06 23:05:58 +00:00 |
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MapIO.cpp
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Fix 204b04f2d4 compatibility with zipped mods, refs #5018.
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2018-05-01 21:15:55 +00:00 |
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MapIO.h
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Fix 204b04f2d4 compatibility with zipped mods, refs #5018.
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2018-05-01 21:15:55 +00:00 |
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MapReader.cpp
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Complain if an RMS tries to revert the loading progress.
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2018-03-01 12:06:55 +00:00 |
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MapReader.h
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Always delete CMapReader. Patch by Sandarac. Fixes #4154.
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2017-08-25 00:37:48 +00:00 |
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MapWriter.cpp
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Fix warnings in vs2015 when building tests.
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2019-01-12 16:23:47 +00:00 |
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MapWriter.h
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Move most cinematic path simulation data and control from the graphics class to the simulation component and solve the hash mimatch in non-visual replay.
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2017-04-05 03:59:20 +00:00 |
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Material.cpp
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Material.h
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Split CColor from Shapes.
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2019-01-13 15:38:41 +00:00 |
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MaterialManager.cpp
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Fix compiler warnings on VS 2015, refs #3439, refs #5069.
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2018-03-10 09:58:53 +00:00 |
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MaterialManager.h
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MeshManager.cpp
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MeshManager.h
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MiniPatch.cpp
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MiniPatch.h
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Model.cpp
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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Model.h
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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ModelAbstract.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ModelAbstract.h
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Split CColor from Shapes.
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2019-01-13 15:38:41 +00:00 |
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ModelDef.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ModelDef.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ObjectBase.cpp
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Fix compiler warnings on VS 2015, refs #3439, refs #5069.
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2018-03-10 09:58:53 +00:00 |
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ObjectBase.h
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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ObjectEntry.cpp
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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ObjectEntry.h
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Split CColor from Shapes.
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2019-01-13 15:38:41 +00:00 |
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ObjectManager.cpp
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ObjectManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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Overlay.cpp
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Move selection ring OverlayTexture code from CCmpSelectable::UpdateTexturedLineOverlay to the SOverlayTexturedLine struct in graphics/Overlay.cpp and SimRender in simulation2/helpers/Render.cpp.
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2017-12-10 00:19:51 +00:00 |
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Overlay.h
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Split CColor from Shapes.
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2019-01-13 15:38:41 +00:00 |
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ParticleEmitter.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ParticleEmitter.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ParticleEmitterType.cpp
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ParticleEmitterType.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ParticleManager.cpp
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ParticleManager.h
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Patch.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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Patch.h
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RenderableObject.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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SColor.h
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ShaderDefines.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ShaderDefines.h
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Fix build without PCH for some targets.
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2018-12-28 14:58:35 +00:00 |
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ShaderManager.cpp
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Fix warnings in vs2015 when building tests.
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2019-01-12 16:23:47 +00:00 |
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ShaderManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ShaderProgram.cpp
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Split CColor from Shapes.
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2019-01-13 15:38:41 +00:00 |
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ShaderProgram.h
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Bump year number of files changed this year in the license headers.
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2017-05-01 14:28:22 +00:00 |
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ShaderProgramFFP.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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ShaderProgramPtr.h
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ShaderTechnique.cpp
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ShaderTechnique.h
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SkeletonAnim.h
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Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
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2016-12-08 23:16:54 +00:00 |
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SkeletonAnimDef.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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SkeletonAnimDef.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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SkeletonAnimManager.cpp
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Actually remove trailing whitespace for non-header files as well.
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2016-11-23 13:02:58 +00:00 |
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SkeletonAnimManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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Terrain.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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Terrain.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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TerrainProperties.cpp
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Split CColor from Shapes.
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2019-01-13 15:38:41 +00:00 |
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TerrainProperties.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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TerrainTextureEntry.cpp
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Fix compiler warnings on VS 2015, refs #3439, refs #5069.
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2018-03-10 09:58:53 +00:00 |
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TerrainTextureEntry.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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TerrainTextureManager.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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TerrainTextureManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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TerritoryBoundary.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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TerritoryBoundary.h
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Optimise HierarchicalPathfinder::Update by speeding up the chunk dirtiness check.
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2017-12-10 08:59:43 +00:00 |
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TerritoryTexture.cpp
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Split CColor from Shapes.
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2019-01-13 15:38:41 +00:00 |
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TerritoryTexture.h
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Optimise HierarchicalPathfinder::Update by speeding up the chunk dirtiness check.
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2017-12-10 08:59:43 +00:00 |
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TextRenderer.cpp
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Fix compiler warnings on VS 2015, refs #3439, refs #5069.
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2018-03-10 09:58:53 +00:00 |
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TextRenderer.h
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Split CColor from Shapes.
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2019-01-13 15:38:41 +00:00 |
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Texture.h
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TextureConverter.cpp
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TextureConverter.h
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TextureManager.cpp
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Fix biome-specific mappreviews in 7f602037ba for zipped mods, refs #4962.
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2018-08-05 21:50:00 +00:00 |
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TextureManager.h
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Fix biome-specific mappreviews in 7f602037ba for zipped mods, refs #4962.
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2018-08-05 21:50:00 +00:00 |
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Unit.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
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Unit.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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UnitAnimation.cpp
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Update the animation immediately after a varaint is changed, so we don't have sliding issues when we do so.
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2018-02-23 20:11:16 +00:00 |
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UnitAnimation.h
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Update the animation immediately after a varaint is changed, so we don't have sliding issues when we do so.
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2018-02-23 20:11:16 +00:00 |
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UnitManager.cpp
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UnitManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |