0ad/source/graphics
vladislavbelov 651cf8b364 Split CColor from Shapes.
Reviewed By: wraitii
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D1515
This was SVN commit r22051.
2019-01-13 15:38:41 +00:00
..
scripting Add missing ScriptInterface includes to 2018-04-27 16:48:44 +00:00
tests Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches). 2017-12-10 17:33:03 +00:00
Camera.cpp Cleanup Camera code for projections. 2019-01-05 22:40:56 +00:00
Camera.h Cleanup Camera code for projections. 2019-01-05 22:40:56 +00:00
CinemaManager.cpp Remove CinemaManager input handler to allow user interaction on other GUI pages like message boxes and possibly few selected hotkeys. 2017-08-12 10:32:07 +00:00
CinemaManager.h Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
ColladaManager.cpp Fix few typos found with the Debian lintian tool. 2017-10-28 22:34:57 +00:00
ColladaManager.h
Color.cpp Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
Color.h Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
Decal.cpp
Decal.h
Entity.h
Font.cpp
Font.h
FontManager.cpp Fix ugly font rendering using GL linear interpolation if the UI scale was changed. 2017-12-30 17:56:07 +00:00
FontManager.h
FontMetrics.cpp
FontMetrics.h
Frustum.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
Frustum.h Optimization of isBoxVisible + cleanup, fixes #3712 2015-12-28 16:27:31 +00:00
GameView.cpp Adds a wireframe mode to the water rendering. 2017-10-30 00:02:29 +00:00
GameView.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
HeightMipmap.cpp
HeightMipmap.h
HFTracer.cpp
HFTracer.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
LightEnv.cpp
LightEnv.h Fix the display of light broken by cc67d54aeb 2018-03-15 18:19:12 +00:00
LOSTexture.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
LOSTexture.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
MapGenerator.cpp Fix OSX not starting matches following 8fbc095a88. 2018-05-08 10:03:46 +00:00
MapGenerator.h Implement random map script backend to read terrain PMP files created with Atlas, fixes #4816. 2018-02-06 23:05:58 +00:00
MapIO.cpp Fix 204b04f2d4 compatibility with zipped mods, refs #5018. 2018-05-01 21:15:55 +00:00
MapIO.h Fix 204b04f2d4 compatibility with zipped mods, refs #5018. 2018-05-01 21:15:55 +00:00
MapReader.cpp Complain if an RMS tries to revert the loading progress. 2018-03-01 12:06:55 +00:00
MapReader.h Always delete CMapReader. Patch by Sandarac. Fixes #4154. 2017-08-25 00:37:48 +00:00
MapWriter.cpp Fix warnings in vs2015 when building tests. 2019-01-12 16:23:47 +00:00
MapWriter.h Move most cinematic path simulation data and control from the graphics class to the simulation component and solve the hash mimatch in non-visual replay. 2017-04-05 03:59:20 +00:00
Material.cpp
Material.h Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
MaterialManager.cpp Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
MaterialManager.h
MeshManager.cpp
MeshManager.h
MiniPatch.cpp
MiniPatch.h
Model.cpp Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by 2016-12-08 23:16:54 +00:00
Model.h Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by 2016-12-08 23:16:54 +00:00
ModelAbstract.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
ModelAbstract.h Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
ModelDef.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
ModelDef.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ObjectBase.cpp Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
ObjectBase.h Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by 2016-12-08 23:16:54 +00:00
ObjectEntry.cpp Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by 2016-12-08 23:16:54 +00:00
ObjectEntry.h Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
ObjectManager.cpp
ObjectManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
Overlay.cpp Move selection ring OverlayTexture code from CCmpSelectable::UpdateTexturedLineOverlay to the SOverlayTexturedLine struct in graphics/Overlay.cpp and SimRender in simulation2/helpers/Render.cpp. 2017-12-10 00:19:51 +00:00
Overlay.h Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
ParticleEmitter.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
ParticleEmitter.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ParticleEmitterType.cpp
ParticleEmitterType.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ParticleManager.cpp
ParticleManager.h
Patch.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
Patch.h
RenderableObject.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
SColor.h
ShaderDefines.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
ShaderDefines.h Fix build without PCH for some targets. 2018-12-28 14:58:35 +00:00
ShaderManager.cpp Fix warnings in vs2015 when building tests. 2019-01-12 16:23:47 +00:00
ShaderManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ShaderProgram.cpp Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
ShaderProgram.h Bump year number of files changed this year in the license headers. 2017-05-01 14:28:22 +00:00
ShaderProgramFFP.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
ShaderProgramPtr.h
ShaderTechnique.cpp
ShaderTechnique.h
SkeletonAnim.h Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by 2016-12-08 23:16:54 +00:00
SkeletonAnimDef.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
SkeletonAnimDef.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
SkeletonAnimManager.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
SkeletonAnimManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
Terrain.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
Terrain.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
TerrainProperties.cpp Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
TerrainProperties.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
TerrainTextureEntry.cpp Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
TerrainTextureEntry.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
TerrainTextureManager.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
TerrainTextureManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
TerritoryBoundary.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
TerritoryBoundary.h Optimise HierarchicalPathfinder::Update by speeding up the chunk dirtiness check. 2017-12-10 08:59:43 +00:00
TerritoryTexture.cpp Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
TerritoryTexture.h Optimise HierarchicalPathfinder::Update by speeding up the chunk dirtiness check. 2017-12-10 08:59:43 +00:00
TextRenderer.cpp Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
TextRenderer.h Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
Texture.h
TextureConverter.cpp
TextureConverter.h
TextureManager.cpp Fix biome-specific mappreviews in 7f602037ba for zipped mods, refs #4962. 2018-08-05 21:50:00 +00:00
TextureManager.h Fix biome-specific mappreviews in 7f602037ba for zipped mods, refs #4962. 2018-08-05 21:50:00 +00:00
Unit.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
Unit.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
UnitAnimation.cpp Update the animation immediately after a varaint is changed, so we don't have sliding issues when we do so. 2018-02-23 20:11:16 +00:00
UnitAnimation.h Update the animation immediately after a varaint is changed, so we don't have sliding issues when we do so. 2018-02-23 20:11:16 +00:00
UnitManager.cpp
UnitManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00