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We can currently specify a custom tooltip for an icon. This extends that to a generic tag `[tooltip='something']...[/tooltip]` for any particular piece of text, and removes the iconTooltip hardcoding by instead using a virtual `GetTooltipText` call since all IGUIObject descendants have a tooltip. This is both cleaner & more efficient. Removes the ability to set a custom tooltip style (that doesn't seem particularly useful), it'll reuse the style of the CText itself. Differential Revision: https://code.wildfiregames.com/D3895 This was SVN commit r25353. |
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| .. | ||
| CGUIColor.cpp | ||
| CGUIColor.h | ||
| CGUIList.h | ||
| CGUISeries.h | ||
| CGUISize.cpp | ||
| CGUISize.h | ||
| CGUIString.cpp | ||
| CGUIString.h | ||
| EAlign.h | ||