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https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
Two noteworthy changes:
- Proxies are update to the SM60 API, having an explicit reserved slot
and a private slot, in which the 'proxy data' and the C++ object are
stored. This fixes a debug assertion failure of SM52 (See bugs 1237504
and 1339411)
- The GC callback behaviour has changed slightly, and we should now only
look for GC_SLICE_BEGIN and GC_SLICE_END calls (Bug 1364547)
Other updates are minor:
- Bug 1339036: JSTYPE_VOID beomes JSTYPE_UNDEFINED
- Bug 1308236 - avoid ambiguous comparison by changing NULL to nullptr
- Bug 1421358, GC::reason::REFRESH_FRAME was removed. API is indicated
in jsapi.h so use that.
- Compartment behaviours update
- ClassOps changes (Bug 1389510 removed the getter/setter - 7c04ea0211 -
and bug 1370608 added one more before that so net minus one)
- Minor tests touchups again.
Tested by: SubitaNeo, Stan
Thanks to bellaz89 for the Shared Array fix
Closes #5859
Differential Revision: https://code.wildfiregames.com/D3116
This was SVN commit r24243.
273 lines
8.6 KiB
C++
273 lines
8.6 KiB
C++
/* Copyright (C) 2020 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "lib/self_test.h"
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#include "scriptinterface/ScriptInterface.h"
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#include "ps/CLogger.h"
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#include <boost/random/linear_congruential.hpp>
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class TestScriptInterface : public CxxTest::TestSuite
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{
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public:
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void test_loadscript_basic()
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{
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ScriptInterface script("Test", "Test", g_ScriptContext);
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TestLogger logger;
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TS_ASSERT(script.LoadScript(L"test.js", "var x = 1+1;"));
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TS_ASSERT_STR_NOT_CONTAINS(logger.GetOutput(), "JavaScript error");
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TS_ASSERT_STR_NOT_CONTAINS(logger.GetOutput(), "JavaScript warning");
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}
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void test_loadscript_error()
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{
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ScriptInterface script("Test", "Test", g_ScriptContext);
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TestLogger logger;
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TS_ASSERT(!script.LoadScript(L"test.js", "1+"));
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TS_ASSERT_STR_CONTAINS(logger.GetOutput(), "ERROR: JavaScript error: test.js line 3\nexpected expression, got \'}\'");
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}
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void test_loadscript_strict_warning()
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{
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ScriptInterface script("Test", "Test", g_ScriptContext);
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TestLogger logger;
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// in strict mode, this inside a function doesn't point to the global object
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TS_ASSERT(script.LoadScript(L"test.js", "var isStrict = (function() { return !this; })();warn('isStrict is '+isStrict);"));
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TS_ASSERT_STR_CONTAINS(logger.GetOutput(), "WARNING: isStrict is true");
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}
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void test_loadscript_strict_error()
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{
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ScriptInterface script("Test", "Test", g_ScriptContext);
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TestLogger logger;
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TS_ASSERT(!script.LoadScript(L"test.js", "with(1){}"));
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TS_ASSERT_STR_CONTAINS(logger.GetOutput(), "ERROR: JavaScript error: test.js line 2\nstrict mode code may not contain \'with\' statements");
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}
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void test_clone_basic()
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{
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ScriptInterface script1("Test", "Test", g_ScriptContext);
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ScriptInterface script2("Test", "Test", g_ScriptContext);
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ScriptRequest rq1(script1);
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JS::RootedValue obj1(rq1.cx);
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TS_ASSERT(script1.Eval("({'x': 123, 'y': [1, 1.5, '2', 'test', undefined, null, true, false]})", &obj1));
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{
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ScriptRequest rq2(script2);
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JS::RootedValue obj2(rq2.cx, script2.CloneValueFromOtherCompartment(script1, obj1, true));
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std::string source;
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TS_ASSERT(script2.CallFunction(obj2, "toSource", source));
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TS_ASSERT_STR_EQUALS(source, "({x:123, y:[1, 1.5, \"2\", \"test\", (void 0), null, true, false]})");
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}
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}
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void test_clone_getters()
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{
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// The tests should be run with JS_SetGCZeal so this can try to find GC bugs
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ScriptInterface script1("Test", "Test", g_ScriptContext);
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ScriptInterface script2("Test", "Test", g_ScriptContext);
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ScriptRequest rq1(script1);
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JS::RootedValue obj1(rq1.cx);
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TS_ASSERT(script1.Eval("var s = '?'; var v = ({get x() { return 123 }, 'y': {'w':{get z() { delete v.y; delete v.n; v = null; s += s; return 4 }}}, 'n': 100}); v", &obj1));
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{
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ScriptRequest rq2(script2);
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JS::RootedValue obj2(rq2.cx, script2.CloneValueFromOtherCompartment(script1, obj1, true));
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std::string source;
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TS_ASSERT(script2.CallFunction(obj2, "toSource", source));
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TS_ASSERT_STR_EQUALS(source, "({x:123, y:{w:{z:4}}})");
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}
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}
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void test_clone_cyclic()
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{
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ScriptInterface script1("Test", "Test", g_ScriptContext);
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ScriptInterface script2("Test", "Test", g_ScriptContext);
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ScriptRequest rq1(script1);
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JS::RootedValue obj1(rq1.cx);
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TS_ASSERT(script1.Eval("var x = []; x[0] = x; ({'a': x, 'b': x})", &obj1));
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{
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ScriptRequest rq2(script2);
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JS::RootedValue obj2(rq2.cx, script2.CloneValueFromOtherCompartment(script1, obj1, true));
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// Use JSAPI function to check if the values of the properties "a", "b" are equals a.x[0]
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JS::RootedValue prop_a(rq2.cx);
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JS::RootedValue prop_b(rq2.cx);
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JS::RootedValue prop_x1(rq2.cx);
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TS_ASSERT(script2.GetProperty(obj2, "a", &prop_a));
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TS_ASSERT(script2.GetProperty(obj2, "b", &prop_b));
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TS_ASSERT(prop_a.isObject());
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TS_ASSERT(prop_b.isObject());
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TS_ASSERT(script2.GetProperty(prop_a, "0", &prop_x1));
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TS_ASSERT(prop_x1.get() == prop_a.get());
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TS_ASSERT(prop_x1.get() == prop_b.get());
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}
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}
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/**
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* This test is mainly to make sure that all required template overloads get instantiated at least once so that compiler errors
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* in these functions are revealed instantly (but it also tests the basic functionality of these functions).
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*/
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void test_rooted_templates()
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{
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ScriptInterface script("Test", "Test", g_ScriptContext);
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ScriptRequest rq(script);
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JS::RootedValue val(rq.cx);
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JS::RootedValue out(rq.cx);
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TS_ASSERT(script.Eval("({ "
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"'0':0,"
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"inc:function() { this[0]++; return this[0]; }, "
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"setTo:function(nbr) { this[0] = nbr; }, "
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"add:function(nbr) { this[0] += nbr; return this[0]; } "
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"})"
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, &val));
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JS::RootedValue nbrVal(rq.cx, JS::NumberValue(3));
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int nbr = 0;
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// CallFunctionVoid JS::RootedValue& parameter overload
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script.CallFunctionVoid(val, "setTo", nbrVal);
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// CallFunction JS::RootedValue* out parameter overload
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script.CallFunction(val, "inc", &out);
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ScriptInterface::FromJSVal(rq, out, nbr);
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TS_ASSERT_EQUALS(4, nbr);
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// CallFunction const JS::RootedValue& parameter overload
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script.CallFunction(val, "add", nbr, nbrVal);
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TS_ASSERT_EQUALS(7, nbr);
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// GetProperty JS::RootedValue* overload
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nbr = 0;
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script.GetProperty(val, "0", &out);
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ScriptInterface::FromJSVal(rq, out, nbr);
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TS_ASSERT_EQUALS(nbr, 7);
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// GetPropertyInt JS::RootedValue* overload
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nbr = 0;
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script.GetPropertyInt(val, 0, &out);
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ScriptInterface::FromJSVal(rq, out, nbr);
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TS_ASSERT_EQUALS(nbr, 7);
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handle_templates_test(script, val, &out, nbrVal);
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}
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void handle_templates_test(const ScriptInterface& script, JS::HandleValue val, JS::MutableHandleValue out, JS::HandleValue nbrVal)
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{
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ScriptRequest rq(script);
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int nbr = 0;
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// CallFunctionVoid JS::HandleValue parameter overload
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script.CallFunctionVoid(val, "setTo", nbrVal);
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// CallFunction JS::MutableHandleValue out parameter overload
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script.CallFunction(val, "inc", out);
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ScriptInterface::FromJSVal(rq, out, nbr);
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TS_ASSERT_EQUALS(4, nbr);
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// CallFunction const JS::HandleValue& parameter overload
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script.CallFunction(val, "add", nbr, nbrVal);
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TS_ASSERT_EQUALS(7, nbr);
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// GetProperty JS::MutableHandleValue overload
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nbr = 0;
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script.GetProperty(val, "0", out);
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ScriptInterface::FromJSVal(rq, out, nbr);
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TS_ASSERT_EQUALS(nbr, 7);
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// GetPropertyInt JS::MutableHandleValue overload
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nbr = 0;
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script.GetPropertyInt(val, 0, out);
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ScriptInterface::FromJSVal(rq, out, nbr);
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TS_ASSERT_EQUALS(nbr, 7);
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}
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void test_random()
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{
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ScriptInterface script("Test", "Test", g_ScriptContext);
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double d1, d2;
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TS_ASSERT(script.Eval("Math.random()", d1));
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TS_ASSERT(script.Eval("Math.random()", d2));
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TS_ASSERT_DIFFERS(d1, d2);
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boost::rand48 rng;
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script.ReplaceNondeterministicRNG(rng);
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rng.seed((u64)0);
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TS_ASSERT(script.Eval("Math.random()", d1));
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TS_ASSERT(script.Eval("Math.random()", d2));
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TS_ASSERT_DIFFERS(d1, d2);
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rng.seed((u64)0);
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TS_ASSERT(script.Eval("Math.random()", d2));
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TS_ASSERT_EQUALS(d1, d2);
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}
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void test_json()
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{
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ScriptInterface script("Test", "Test", g_ScriptContext);
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ScriptRequest rq(script);
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std::string input = "({'x':1,'z':[2,'3\\u263A\\ud800'],\"y\":true})";
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JS::RootedValue val(rq.cx);
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TS_ASSERT(script.Eval(input.c_str(), &val));
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std::string stringified = script.StringifyJSON(&val);
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TS_ASSERT_STR_EQUALS(stringified, "{\n \"x\": 1,\n \"z\": [\n 2,\n \"3\xE2\x98\xBA\xEF\xBF\xBD\"\n ],\n \"y\": true\n}");
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TS_ASSERT(script.ParseJSON(stringified, &val));
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TS_ASSERT_STR_EQUALS(script.ToString(&val), "({x:1, z:[2, \"3\\u263A\\uFFFD\"], y:true})");
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}
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// This function tests a common way to mod functions, by crating a wrapper that
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// extends the functionality and is then assigned to the name of the function.
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void test_function_override()
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{
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ScriptInterface script("Test", "Test", g_ScriptContext);
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ScriptRequest rq(script);
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TS_ASSERT(script.Eval(
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"function f() { return 1; }"
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"f = (function (originalFunction) {"
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"return function () { return originalFunction() + 1; }"
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"})(f);"
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));
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JS::RootedValue out(rq.cx);
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TS_ASSERT(script.Eval("f()", &out));
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int outNbr = 0;
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ScriptInterface::FromJSVal(rq, out, outNbr);
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TS_ASSERT_EQUALS(2, outNbr);
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}
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};
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