0ad/source
wraitii df18102e96 Add an 'Evaluate' RL endpoint, intended for dynamic game balancing
This adds a new endpoint to the RL interface for evaluating custom
JavaScript. When combined with the ability to create arbitrary
modifiers, this provides the required functionality for exploring
quantitative game balancing.

Patch By: irishninja
Fixes #5981

Differential Revision: https://code.wildfiregames.com/D3479
This was SVN commit r24962.
2021-02-28 12:16:32 +00:00
..
collada Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
graphics Early return in PreprocessorWrapper in case of failed include resolve. 2021-02-27 17:21:02 +00:00
gui Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
i18n Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
lib Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
lobby Get the public IP from the lobby if not using STUN. 2021-02-08 15:47:34 +00:00
maths Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Netcode: Identify controller client via a secret key 2021-02-27 17:44:59 +00:00
pch Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
ps Netcode: Identify controller client via a secret key 2021-02-27 17:44:59 +00:00
renderer Fix water wind speed computation 2021-02-27 10:08:00 +00:00
rlinterface Add an 'Evaluate' RL endpoint, intended for dynamic game balancing 2021-02-28 12:16:32 +00:00
scriptinterface Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
simulation2 Fix compilation following 52fcee9c91 2021-02-27 11:12:21 +00:00
soundmanager Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
third_party Optimization for include resolving in PreprocessorWrapper. 2021-01-20 23:05:15 +00:00
tools Add an 'Evaluate' RL endpoint, intended for dynamic game balancing 2021-02-28 12:16:32 +00:00
main.cpp Fixes big screenshots with water (reflection or refraction camera), adds big screenshot customization. 2021-02-12 21:20:07 +00:00
test_setup.cpp Fix windows SEH hook when crashing in an std::thread 2021-01-10 08:39:54 +00:00