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Actor variation selection (though not saved to maps, so not very useful). Added more levels of complexity to the waiting-for-game-to-respond message pump, to fix reentrancy problems. Use number keys to assign player to selected unit. This was SVN commit r3913. |
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| .. | ||
| AtlasFrontends | ||
| AtlasObject | ||
| AtlasUI | ||
| DatafileIO | ||
| GameInterface | ||