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Default to the viewed player in the GUIInterface to avoid passing that separately in some places, refs #3168. Thus GetEntityState will be called for the viewed player instead of observer playerID, therefore fixes a fog-of-war selection relict when changing the perspective, refs #3850. Also remove some unused player arguments. This was SVN commit r18283. |
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| .. | ||
| GuiScriptConversions.cpp | ||
| JSInterface_GUITypes.cpp | ||
| JSInterface_GUITypes.h | ||
| JSInterface_IGUIObject.cpp | ||
| JSInterface_IGUIObject.h | ||
| ScriptFunctions.cpp | ||
| ScriptFunctions.h | ||