0ad/source/simulation2
wraitii 48c31ce03f Update random_shuffle usage for C++17
C++14 deprecates and C++17 removes functions we use for random sounds.
This makes FastRand() fit the URG interface, and uses the appropriate
function.

Refs #5862

Differential Revision: https://code.wildfiregames.com/D3107
This was SVN commit r24302.
2020-11-30 15:52:16 +00:00
..
components Fix debug_printf warning 2020-11-30 13:52:12 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Fix most of the new vs2017 induced warnings. 2020-11-26 22:28:50 +00:00
scripting Clean up header includes, add new forward declarations. 2020-11-21 11:20:29 +00:00
serialization [SM68 2/2] Update to Spidermonkey 68 APIs 2020-11-30 09:03:20 +00:00
system [SM68 2/2] Update to Spidermonkey 68 APIs 2020-11-30 09:03:20 +00:00
tests Update random_shuffle usage for C++17 2020-11-30 15:52:16 +00:00
MessageTypes.h UnitMotion - Send messages to UnitAI when obstructed, to allow stopping early when walking and avoiding pathfinding lag. 2019-07-22 18:07:24 +00:00
Simulation2.cpp Fix most of the new vs2017 induced warnings. 2020-11-26 22:28:50 +00:00
Simulation2.h [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00
TypeList.h Store turret positions in map files. 2020-11-11 19:40:44 +00:00