mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-07-04 05:55:47 -07:00
- color: the sse codepath is now detected and activated from within color.cpp, which avoids making ia32 dependent on the color header. it's called from gamesetup!InitRenderer. - move VFSUtil::EnumDirEnts to vfs.cpp!vfs_dir_enum - allows it to be used from within lib/ without dependency on ps (annoying for other projects) This was SVN commit r3764. |
||
|---|---|---|
| .. | ||
| unix | ||
| win | ||
| cpu.cpp | ||
| cpu.h | ||
| dir_watch.h | ||
| gfx.cpp | ||
| gfx.h | ||
| ia32.asm | ||
| ia32.cpp | ||
| ia32.h | ||
| snd.cpp | ||
| snd.h | ||
| sysdep.cpp | ||
| sysdep.h | ||