mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-18 14:23:56 -07:00
Deserialize SYSTEM_ENTITY before any other entities. This makes it safe for Deserialize() methods to access system components (mirroring how Init() can already access system components). Add a Deserialized message, sent after all entities have been deserialized, to help with some other sequencing problems. This was SVN commit r15264. |
||
|---|---|---|
| .. | ||
| EngineScriptConversions.cpp | ||
| MessageTypeConversions.cpp | ||
| ScriptComponent.cpp | ||
| ScriptComponent.h | ||