mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-17 05:44:08 -07:00
- Ported lockless code to gcc inline assembly - A few new net messages (gather, attack, add waypoint) - Support for new messages in network->entity order converter - Implemented rudimentary JS interface for Interaction - issueCommand JS API, connected to the network - Removed Interaction stuff now replaced by JS - And something in there should probably break VS builds :P This was SVN commit r2316. |
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| .. | ||
| DOMEvent.cpp | ||
| DOMEvent.h | ||
| EventTypes.h | ||
| GameEvents.h | ||
| JSConversions.cpp | ||
| JSConversions.h | ||
| JSSerialization.h | ||
| ScriptableComplex.h | ||
| ScriptableObject.cpp | ||
| ScriptableObject.h | ||
| ScriptCustomTypes.cpp | ||
| ScriptCustomTypes.h | ||
| ScriptGlue.cpp | ||
| ScriptGlue.h | ||
| ScriptingHost.cpp | ||
| ScriptingHost.h | ||
| SynchedJSObject.cpp | ||
| SynchedJSObject.h | ||