0ad/source/gui/ObjectTypes
wraitii d07f271d60 [SM60 2/2] Update to Spidermonkey 60 APIs
Two noteworthy changes:
- Proxies are update to the SM60 API, having an explicit reserved slot
and a private slot, in which the 'proxy data' and the C++ object are
stored. This fixes a debug assertion failure of SM52 (See bugs 1237504
and 1339411)
- The GC callback behaviour has changed slightly, and we should now only
look for GC_SLICE_BEGIN and GC_SLICE_END calls (Bug 1364547)

Other updates are minor:
- Bug 1339036: JSTYPE_VOID beomes JSTYPE_UNDEFINED
- Bug 1308236 - avoid ambiguous comparison by changing NULL to nullptr
- Bug 1421358, GC::reason::REFRESH_FRAME was removed. API is indicated
in jsapi.h so use that.
- Compartment behaviours update
- ClassOps changes (Bug 1389510 removed the getter/setter - 7c04ea0211 -
and bug 1370608 added one more before that so net minus one)
- Minor tests touchups again.

Tested by: SubitaNeo, Stan
Thanks to bellaz89 for the Shared Array fix

Closes #5859

Differential Revision: https://code.wildfiregames.com/D3116
This was SVN commit r24243.
2020-11-24 15:47:03 +00:00
..
CButton.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CButton.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CChart.cpp Fixes GLES mode builds on Mesa and running on Intel Iris drivers. 2020-01-17 21:13:51 +00:00
CChart.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CCheckBox.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CCheckBox.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CDropDown.cpp Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. 2020-11-19 09:27:26 +00:00
CDropDown.h Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. 2020-11-19 09:27:26 +00:00
CGUIDummyObject.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CHotkeyPicker.cpp Fix no-PCH builds and checkrefs following a4852c4c01 2020-11-20 11:41:56 +00:00
CHotkeyPicker.h Clean up header includes, add new forward declarations. 2020-11-21 11:20:29 +00:00
CImage.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CImage.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CInput.cpp Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. 2020-11-19 09:27:26 +00:00
CInput.h Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. 2020-11-19 09:27:26 +00:00
CList.cpp Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. 2020-11-19 09:27:26 +00:00
CList.h Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. 2020-11-19 09:27:26 +00:00
CMiniMap.cpp Clean up header includes, add new forward declarations. 2020-11-21 11:20:29 +00:00
CMiniMap.h Adds a LOS mask to Minimap. 2020-11-08 08:51:54 +00:00
COList.cpp Remove counterproductive lowercasing of GUI ScriptEvent names, refs #127. 2020-01-15 16:00:37 +00:00
COList.h Remove counterproductive lowercasing of GUI ScriptEvent names, refs #127. 2020-01-15 16:00:37 +00:00
CProgressBar.cpp Rename CProgressBar numeric "caption" setting to "progress" to distinguish it from the Button, Input, Text and Tooltip "caption" setting values that are tag-formatted texts. 2019-11-12 16:53:19 +00:00
CProgressBar.h Rename CProgressBar numeric "caption" setting to "progress" to distinguish it from the Button, Input, Text and Tooltip "caption" setting values that are tag-formatted texts. 2019-11-12 16:53:19 +00:00
CRadioButton.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CRadioButton.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CSlider.cpp CSlider inherits IGUIButtonBehavior to gains button sounds, press/release events, duplication removal, continuation of sliding if the object is not hovered while the button is still pressed, refs #2593, c016a74309/D325, 359df88f1a/D1622. 2020-01-24 00:56:51 +00:00
CSlider.h CSlider inherits IGUIButtonBehavior to gains button sounds, press/release events, duplication removal, continuation of sliding if the object is not hovered while the button is still pressed, refs #2593, c016a74309/D325, 359df88f1a/D1622. 2020-01-24 00:56:51 +00:00
CText.cpp [SM60 2/2] Update to Spidermonkey 60 APIs 2020-11-24 15:47:03 +00:00
CText.h Make JS GUI Objects Proxy objects. 2020-11-21 17:49:06 +00:00
CTooltip.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CTooltip.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00