0ad/source/simulation2/components
2017-06-15 17:45:16 +00:00
..
tests Cleanup the rest of the mess introduced with the NonGaiaEntities functions in 8c7b6dceaa. 2017-03-25 02:42:51 +00:00
CCmpAIManager.cpp Remove the "quit" simulation command and restrict the "set-shading-color" simulation command to AIs, 2017-01-19 14:45:32 +00:00
CCmpCinemaManager.cpp Draw paths only when cinematics isn't playing. Patch by Vladislav. 2017-05-08 04:02:33 +00:00
CCmpCommandQueue.cpp Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095. 2017-01-24 02:04:50 +00:00
CCmpDecay.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpFootprint.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpMinimap.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpMotionBall.cpp Avoid slightly-expensive QueryInterface() calls 2013-09-11 20:41:53 +00:00
CCmpObstruction.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpObstructionManager.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpOverlayRenderer.cpp Fix documentation of non system component. 2017-03-24 07:09:28 +00:00
CCmpOwnership.cpp Bump year number of files changed this year in the license headers. 2017-05-01 14:28:22 +00:00
CCmpParticleManager.cpp Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
CCmpPathfinder.cpp Fix memory leak in CCmpPathfinder, patch by Sandarac. 2017-04-08 15:58:10 +00:00
CCmpPathfinder_Common.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpPathfinder_Vertex.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpPosition.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpProjectileManager.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpRallyPointRenderer.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpRangeManager.cpp Small RangeManager cleanup. 2017-03-25 00:11:08 +00:00
CCmpSelectable.cpp Revert an unfortunate early break introduced in 2527aabd5d, patch by Sandarac. 2017-06-15 17:45:16 +00:00
CCmpSoundManager.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
CCmpTemplateManager.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpTerrain.cpp Replace hardcoded copies of a C++ simulation constant in JS used to compute the mapsize with a call to a new getter in the C++ interface. 2017-05-31 16:43:57 +00:00
CCmpTerritoryInfluence.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpTerritoryManager.cpp Ensure m_Territory in cmpTerriotryManager.IsTerritoryBlinking. Fixes #4466. 2017-03-25 01:43:14 +00:00
CCmpTest.cpp Bump year number of files changed this year in the license headers. 2017-05-01 14:28:22 +00:00
CCmpUnitMotion.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpUnitRenderer.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpVision.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
CCmpVisualActor.cpp Mark GetAnimationName as const 2017-03-22 23:07:01 +00:00
CCmpWaterManager.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpAIInterface.cpp Employ some variadic macros to make some of the C++ -> JS function calling code nicer. 2017-01-28 23:37:15 +00:00
ICmpAIInterface.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpAIManager.cpp SpiderMonkey 38 upgrade: 10/35 2016-09-02 16:24:46 +00:00
ICmpAIManager.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpCinemaManager.cpp List, add and delete cinematic paths in Atlas. 2017-04-18 03:30:16 +00:00
ICmpCinemaManager.h Draw paths only when cinematics isn't playing. Patch by Vladislav. 2017-05-08 04:02:33 +00:00
ICmpCommandQueue.cpp SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpCommandQueue.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpDataTemplateManager.cpp Employ some variadic macros to make some of the C++ -> JS function calling code nicer. 2017-01-28 23:37:15 +00:00
ICmpDataTemplateManager.h Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909. Disable serialisation of technology templates. Refs #3834 2016-04-27 08:25:47 +00:00
ICmpDecay.cpp # Add corpse decay and building collapse. 2010-08-01 17:38:01 +00:00
ICmpDecay.h # Add corpse decay and building collapse. 2010-08-01 17:38:01 +00:00
ICmpFogging.cpp Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner. 2015-02-07 15:48:32 +00:00
ICmpFogging.h Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner. 2015-02-07 15:48:32 +00:00
ICmpFootprint.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpFootprint.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpGuiInterface.cpp Employ some variadic macros to make some of the C++ -> JS function calling code nicer. 2017-01-28 23:37:15 +00:00
ICmpGuiInterface.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpIdentity.cpp Missing files 2011-05-05 20:07:51 +00:00
ICmpIdentity.h Missing files 2011-05-05 20:07:51 +00:00
ICmpMinimap.cpp # Display units on the minimap 2010-04-23 18:36:48 +00:00
ICmpMinimap.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpMirage.cpp Hide changes to buildings in the fog-of-war. 2014-08-04 22:49:19 +00:00
ICmpMirage.h Hide changes to buildings in the fog-of-war. 2014-08-04 22:49:19 +00:00
ICmpMotion.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ICmpMotion.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ICmpObstruction.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpObstruction.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpObstructionManager.cpp Stop units walking outside the edges of circular maps. 2010-10-30 18:25:34 +00:00
ICmpObstructionManager.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpOverlayRenderer.cpp End source files with a newline. 2016-11-23 11:27:54 +00:00
ICmpOverlayRenderer.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpOwnership.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpOwnership.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpParticleManager.cpp Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
ICmpParticleManager.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
ICmpPathfinder.cpp Fix the Mustang template. Add tests for the UnitMotionFlying component. 2017-04-03 09:58:01 +00:00
ICmpPathfinder.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpPlayer.cpp Add a -autostart-nonvisual option. Patch by sacha_vrand. Fixes #4577. 2017-05-23 19:26:33 +00:00
ICmpPlayer.h Add a -autostart-nonvisual option. Patch by sacha_vrand. Fixes #4577. 2017-05-23 19:26:33 +00:00
ICmpPlayerManager.cpp # Add new renderer mode based on GL_ARB_fragment_program. 2011-03-26 20:17:21 +00:00
ICmpPlayerManager.h # Add new renderer mode based on GL_ARB_fragment_program. 2011-03-26 20:17:21 +00:00
ICmpPosition.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpPosition.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpProjectileManager.cpp Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18. 2012-05-19 23:07:41 +00:00
ICmpProjectileManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ICmpRallyPointRenderer.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpRallyPointRenderer.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpRangeManager.cpp Bump year number of files changed this year in the license headers. 2017-05-01 14:28:22 +00:00
ICmpRangeManager.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpSelectable.cpp RangeVisualization component and use it to visualize Aura ranges. 2017-05-06 00:47:21 +00:00
ICmpSelectable.h RangeVisualization component and use it to visualize Aura ranges. 2017-05-06 00:47:21 +00:00
ICmpSettlement.cpp # Initial support for territories 2011-07-20 19:48:06 +00:00
ICmpSettlement.h # Initial support for territories 2011-07-20 19:48:06 +00:00
ICmpSoundManager.cpp Stop music when resetting the simulation test mode in Atlas. 2014-09-12 21:38:10 +00:00
ICmpSoundManager.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpTemplateManager.cpp Fix Units demo map following the addition of the special filter templates in D215 / d093f714d7. 2017-04-09 23:46:31 +00:00
ICmpTemplateManager.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpTerrain.cpp Replace hardcoded copies of a C++ simulation constant in JS used to compute the mapsize with a call to a new getter in the C++ interface. 2017-05-31 16:43:57 +00:00
ICmpTerrain.h Replace hardcoded copies of a C++ simulation constant in JS used to compute the mapsize with a call to a new getter in the C++ interface. 2017-05-31 16:43:57 +00:00
ICmpTerritoryInfluence.cpp # Initial support for territories 2011-07-20 19:48:06 +00:00
ICmpTerritoryInfluence.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpTerritoryManager.cpp Fix territory not being updated when diplomacy changes. Fixes #3891 2016-04-09 19:57:34 +00:00
ICmpTerritoryManager.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpTest.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ICmpTest.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ICmpUnitMotion.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpUnitMotion.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpUnitRenderer.cpp New unit renderer. 2014-06-01 18:24:50 +00:00
ICmpUnitRenderer.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpUnknownScript.cpp # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
ICmpUnknownScript.h # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
ICmpValueModificationManager.cpp Make the actor tech-modifiable. Fixes #2243 2014-04-14 15:00:49 +00:00
ICmpValueModificationManager.h Make the actor tech-modifiable. Fixes #2243 2014-04-14 15:00:49 +00:00
ICmpVisibility.cpp Fix c229b46ac2. 2015-02-16 14:38:13 +00:00
ICmpVisibility.h Fix c229b46ac2. 2015-02-16 14:38:13 +00:00
ICmpVision.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpVision.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpVisual.cpp Mark GetAnimationName as const 2017-03-22 23:07:01 +00:00
ICmpVisual.h Mark GetAnimationName as const 2017-03-22 23:07:01 +00:00
ICmpWaterManager.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
ICmpWaterManager.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00