0ad/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Cinema/Cinema.cpp
Ralph Sennhauser cf7b8aab39
Preserve Cinema Path selection
Commit 81c57e8a28 added support for adding and removing paths.
Reloading path list stores the current selection but it's unused, assume
the idea was to restore it again.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2026-07-25 17:18:16 +02:00

154 lines
4.7 KiB
C++

/* Copyright (C) 2026 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "Cinema.h"
#include "tools/atlas/AtlasUI/ScenarioEditor/ScenarioEditor.h"
#include "tools/atlas/AtlasUI/ScenarioEditor/Sections/Common/Sidebar.h"
#include "tools/atlas/AtlasUI/ScenarioEditor/StyleSheet.h"
#include "tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/Tools.h"
#include "tools/atlas/GameInterface/Messages.h"
#include "tools/atlas/GameInterface/Shareable.h"
#include "tools/atlas/GameInterface/SharedTypes.h"
#include <cstddef>
#include <string>
#include <vector>
#include <wx/button.h>
#include <wx/chartype.h>
#include <wx/checkbox.h>
#include <wx/listbox.h>
#include <wx/scrolwin.h>
#include <wx/sizer.h>
#include <wx/statbox.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include <wx/toolbar.h>
#include <wx/translation.h>
#include <wx/window.h>
using AtlasMessage::Shareable;
enum {
ID_PathsDrawing,
ID_PathsList,
ID_AddPath,
ID_DeletePath
};
// Helper function for adding tooltips
static wxWindow* Tooltipped(wxWindow* window, const wxString& tip)
{
window->SetToolTip(tip);
return window;
}
CinemaSidebar::CinemaSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer)
: Sidebar(scenarioEditor, sidebarContainer, bottomBarContainer)
{
wxStaticBoxSizer* commonSizer = new wxStaticBoxSizer(wxVERTICAL, this, _T("Common settings"));
m_MainSizer->Add(commonSizer, wxSizerFlags().Expand());
wxFlexGridSizer* gridSizer = new wxFlexGridSizer(1, 5, 5);
gridSizer->AddGrowableCol(0);
gridSizer->Add(Tooltipped(m_DrawPath = new wxCheckBox(commonSizer->GetStaticBox(), ID_PathsDrawing, _("Draw all paths")),
_("Display every cinematic path added to the map")));
commonSizer->Add(gridSizer, wxSizerFlags().Expand().Border(wxALL, Atlas::Style::STATICBOX_PADDING));
// Paths list panel
wxStaticBoxSizer* pathsBoxSizer = new wxStaticBoxSizer(wxVERTICAL, commonSizer->GetStaticBox(), _T("Paths"));
wxStaticBox* pathsBox = pathsBoxSizer->GetStaticBox();
gridSizer->Add(pathsBoxSizer, wxSizerFlags().Proportion(1).Expand());
wxFlexGridSizer* pathsSizer = new wxFlexGridSizer(1, 5, 5);
pathsSizer->AddGrowableCol(0);
pathsBoxSizer->Add(pathsSizer, wxSizerFlags().Expand().Border(wxALL, Atlas::Style::STATICBOX_PADDING));
pathsSizer->Add(m_PathList = new wxListBox(pathsBox, ID_PathsList, wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_SINGLE | wxLB_SORT), wxSizerFlags().Proportion(1).Expand());
commonSizer->AddSpacer(3);
pathsSizer->Add(Tooltipped(new wxButton(pathsBox, ID_DeletePath, _("Delete")), _T("Delete selected path")), wxSizerFlags().Expand());
pathsSizer->Add(m_NewPathName = new wxTextCtrl(pathsBox, wxID_ANY), wxSizerFlags().Expand());
pathsSizer->Add(new wxButton(pathsBox, ID_AddPath, _("Add")), wxSizerFlags().Expand());
}
void CinemaSidebar::OnFirstDisplay()
{
m_DrawPath->SetValue(false);
ReloadPathList();
}
void CinemaSidebar::OnMapReload()
{
m_DrawPath->SetValue(false);
ReloadPathList();
}
void CinemaSidebar::OnTogglePathsDrawing(wxCommandEvent& evt)
{
POST_COMMAND(SetCinemaPathsDrawing, (evt.IsChecked()));
}
void CinemaSidebar::OnAddPath(wxCommandEvent&)
{
if (m_NewPathName->GetValue().empty())
return;
POST_COMMAND(AddCinemaPath, (m_NewPathName->GetValue().ToStdWstring()));
m_NewPathName->Clear();
ReloadPathList();
}
void CinemaSidebar::OnDeletePath(wxCommandEvent&)
{
int index = m_PathList->GetSelection();
if (index < 0)
return;
wxString pathName = m_PathList->GetString(index);
if (pathName.empty())
return;
POST_COMMAND(DeleteCinemaPath, (pathName.ToStdWstring()));
ReloadPathList();
}
void CinemaSidebar::ReloadPathList()
{
const wxString selection = m_PathList->GetStringSelection();
AtlasMessage::qGetCinemaPaths query_paths;
query_paths.Post();
m_PathList->Clear();
for (const AtlasMessage::sCinemaPath& path : *query_paths.paths)
m_PathList->Append(*path.name);
m_PathList->SetStringSelection(selection);
}
wxBEGIN_EVENT_TABLE(CinemaSidebar, Sidebar)
EVT_CHECKBOX(ID_PathsDrawing, CinemaSidebar::OnTogglePathsDrawing)
EVT_BUTTON(ID_AddPath, CinemaSidebar::OnAddPath)
EVT_BUTTON(ID_DeletePath, CinemaSidebar::OnDeletePath)
wxEND_EVENT_TABLE();