0ad/source/simulation2/system
wraitii cf6aaf37a4 Fix visual-replays not processing turn 0 commands.
Use FinishedOwnCommands, which is intented to plan commands for the N+2
turn, but can be used to run commands immediately by the replay manager,
and unlike FinishedUpdate is called before the first update.

Reported by: Freagarach
Fixes #5546

Differential Revision: https://code.wildfiregames.com/D3067
This was SVN commit r24280.
2020-11-28 09:14:29 +00:00
..
CmpPtr.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
CmpPtr.h Replace use of safe bool by explicit bool operator. 2015-01-25 03:11:24 +00:00
Component.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
ComponentManager.cpp Fix most of the new vs2017 induced warnings. 2020-11-26 22:28:50 +00:00
ComponentManager.h [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00
ComponentManagerSerialization.cpp Fix most of the new vs2017 induced warnings. 2020-11-26 22:28:50 +00:00
Components.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ComponentTest.h Clean up header includes, add new forward declarations. 2020-11-21 11:20:29 +00:00
DynamicSubscription.cpp Convert debug_printf to take UTF-8 strings instead of wchar_t. 2015-02-14 01:45:13 +00:00
DynamicSubscription.h Mark a few functions const. 2017-07-29 23:26:44 +00:00
Entity.h Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
EntityMap.h Revert b56f7f39d4 as it triggers an assertion failure. 2019-01-05 22:38:00 +00:00
IComponent.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
IComponent.h Clean up header includes, add new forward declarations. 2020-11-21 11:20:29 +00:00
Interface.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
InterfaceScripted.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
LocalTurnManager.cpp Add an interface for Reinforcement Learning. 2020-08-01 10:52:59 +00:00
LocalTurnManager.h Add an interface for Reinforcement Learning. 2020-08-01 10:52:59 +00:00
Message.h Remove DefPersistentRooted and unneeded includes. 2020-11-12 08:24:30 +00:00
ParamNode.cpp Fix most of the new vs2017 induced warnings. 2020-11-26 22:28:50 +00:00
ParamNode.h Improve JS Exception handling. 2020-11-15 18:29:17 +00:00
ReplayTurnManager.cpp Fix visual-replays not processing turn 0 commands. 2020-11-28 09:14:29 +00:00
ReplayTurnManager.h Fix visual-replays not processing turn 0 commands. 2020-11-28 09:14:29 +00:00
SimContext.cpp Simulation context cleanup, refs #3991, #3168. 2016-05-19 19:42:07 +00:00
SimContext.h Simulation context cleanup, refs #3991, #3168. 2016-05-19 19:42:07 +00:00
TurnManager.cpp [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00
TurnManager.h Add an interface for Reinforcement Learning. 2020-08-01 10:52:59 +00:00