0ad/source
Atrik fc3c0d7876 Prevent targeting unreachable turreted entities
Introduce CanEverReachTarget in the Attack component to check whether
a target is geometrically reachable at all, accounting for height
offsets and turreted units inside buildings.

For non-parabolic attacks (e.g. melee), a simple 3D distance check
from the closest approach point is used.

For parabolic attacks (e.g. ranged), the parabolic range formula
is used to determine if the height difference is surmountable
from the closest horizontal distance to the target.

Add GetClosestApproachDistanceToTurretPoint to TurretHolder
to estimate the minimum horizontal distance to a turret point,
using its local offset and the holder's obstruction size.
Passable buildings are not considered obstacles.

Fixes units on the ground trying to attack unreachable units on walls
or towers when the projectile's arc cannot reach the required height.
2026-08-12 22:40:59 +02:00
..
collada Fix some includes all over the place 2025-08-14 20:15:30 +02:00
dapinterface Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
graphics Remove CStr::FromUInt 2026-08-06 18:03:05 +02:00
gui Remove CStr::FromUInt 2026-08-06 18:03:05 +02:00
i18n Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
lib Uses std::string_view for UTF-8 conversions 2026-07-14 00:14:27 +02:00
lobby Re-use XMPP resource GUID for whole app runtime 2026-07-01 15:36:51 +02:00
maths Make NUSpline public members protected 2026-07-29 18:44:03 +02:00
network Remove CStr::FromUInt 2026-08-06 18:03:05 +02:00
pch Compute actual size of GUI objects lazily 2026-04-12 00:17:02 +02:00
ps Remove CStr::FromInt64$ 2026-08-06 18:03:05 +02:00
renderer Removes unused BuildColor4ub from ModelRenderer 2026-08-06 11:32:02 +02:00
rlinterface Uses std::string_view for Script::Interface::Eval 2026-07-13 23:53:24 +02:00
scriptinterface Remove CStr::FromUInt 2026-08-06 18:03:05 +02:00
simulation2 Prevent targeting unreachable turreted entities 2026-08-12 22:40:59 +02:00
soundmanager Makes GameView returning reference on camera 2026-06-28 17:57:16 +02:00
third_party Adds sRGB support to GLES 2026-07-29 01:29:11 +02:00
tools Support scroll-rotate in Atlas 2026-08-10 09:00:07 +02:00
CxxTestRunner.tpl Use return instead of exit in testrunner 2025-10-15 18:17:24 +02:00
main.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
test_setup.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00