0ad/source/simulation2
elexis 5462f26aba Move CinemaPath class to the simulation helper directory, because it contains predominantly simulation data that is already serialized.
The remaining graphics code should be moved or removed.

Differential Revision: https://code.wildfiregames.com/D324
Patch By: Vladislav
This was SVN commit r19414.
2017-04-14 23:20:49 +00:00
..
components Move CinemaPath class to the simulation helper directory, because it contains predominantly simulation data that is already serialized. 2017-04-14 23:20:49 +00:00
docs Happy New Year *cough*(Years)*cough*! 2017-01-04 21:00:16 +00:00
helpers Move CinemaPath class to the simulation helper directory, because it contains predominantly simulation data that is already serialized. 2017-04-14 23:20:49 +00:00
scripting Employ some variadic macros to make some of the C++ -> JS function calling code nicer. 2017-01-28 23:37:15 +00:00
serialization Remove some obsolete backref logic from the deserializer. It was introduced in earlier versions of the SpiderMonkey API. 2016-11-24 14:47:49 +00:00
system Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time. 2017-03-16 19:56:12 +00:00
tests Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time. 2017-03-16 19:56:12 +00:00
MessageTypes.h Implement shared vision at the entity level 2017-01-26 21:10:46 +00:00
Simulation2.cpp An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
Simulation2.h An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
TypeList.h Implement shared vision at the entity level 2017-01-26 21:10:46 +00:00