0ad/source/scriptinterface/ModuleLoader.h
Itms 9150c20818
Remove ScriptTypes and ScriptExtraHeaders headers
The first header was used to include the SpiderMonkey JS API at once,
with safeguards and preprocessor defines. Nowadays, SpiderMonkey
provides modular headers allowing us to include what we use, refs #8086.

Some defines have to be moved to compiler options but it is apparently
a mistake from the SM developers:
https://bugzilla.mozilla.org/show_bug.cgi?id=1987876
2025-09-14 13:17:18 +02:00

210 lines
5.7 KiB
C++

/* Copyright (C) 2025 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_SCRIPTMODULELOADER
#define INCLUDED_SCRIPTMODULELOADER
#include "lib/file/vfs/vfs_path.h"
#include "lib/path.h"
#include <cstddef>
#include <exception>
#include <functional>
#include <iterator>
#include <js/RootingAPI.h>
#include <js/TypeDecls.h>
#include <tuple>
#include <unordered_map>
#include <utility>
#include <variant>
#include <vector>
class JSObject;
class ScriptContext;
class ScriptInterface;
class ScriptRequest;
namespace JS { class Value; }
struct JSContext;
namespace Script
{
class ModuleLoader
{
public:
friend ScriptContext;
class CompiledModule;
class Future;
class Result;
using AllowModuleFunc = std::function<bool(const VfsPath&)>;
using RegistryType = std::unordered_map<VfsPath, CompiledModule>;
ModuleLoader(AllowModuleFunc allowModule);
ModuleLoader(const ModuleLoader&) = delete;
ModuleLoader& operator=(const ModuleLoader&) = delete;
ModuleLoader(ModuleLoader&&) = delete;
ModuleLoader& operator=(ModuleLoader&&) = delete;
~ModuleLoader();
/**
* Load the specified module and all module it imports recursively.
*
* @param rq @c globalThis is taken from this @c ScriptRequest.
* @param modulePath The path to the file which should be loaded as a
* module.
* @return A range of futures. The compilation of the first future is
* already started. The evaluation of the subsequent futures start once
* the module file is edited.
*/
[[nodiscard]] Result LoadModule(const ScriptRequest& rq, const VfsPath& modulePath);
private:
// Functions used by the `ScriptContext`.
[[nodiscard]] static bool MetadataHook(JSContext* cx, JS::HandleValue privateValue,
JS::HandleObject metaObject) noexcept;
[[nodiscard]] static JSObject* ResolveHook(JSContext* cx, JS::HandleValue referencingPrivate,
JS::HandleObject moduleRequest) noexcept;
[[nodiscard]] static bool DynamicImportHook(JSContext* cx, JS::HandleValue referencingPrivate,
JS::HandleObject moduleRequest, JS::HandleObject promise) noexcept;
AllowModuleFunc m_AllowModule;
RegistryType m_Registry;
};
class ModuleLoader::CompiledModule
{
public:
CompiledModule(const ScriptRequest& rq, const AllowModuleFunc& allowModule, const VfsPath& filePath);
std::tuple<const std::vector<VfsPath>&,
const std::vector<std::reference_wrapper<Result>>&> GetRequesters() const;
void AddRequester(VfsPath importer);
void AddRequester(Result& callback);
void RemoveRequester(Result* toErase);
JS::PersistentRootedObject m_ModuleObject;
private:
std::vector<VfsPath> m_Importer;
std::vector<std::reference_wrapper<Result>> m_Callbacks;
};
/**
* The future is fulfilled once the evaluation of the module
* completes.
* Note: The evaluation might not be started yet.
*/
class ModuleLoader::Future
{
friend Result;
public:
struct Evaluating
{
JS::PersistentRootedObject moduleNamespace;
JS::PersistentRootedObject fulfill;
JS::PersistentRootedObject reject;
};
struct Fulfilled
{
JS::PersistentRootedObject moduleNamespace;
};
struct Rejected
{
std::exception_ptr error;
};
struct WaitingForFileChange {};
struct Invalid {};
using Status = std::variant<Evaluating, Fulfilled, Rejected, WaitingForFileChange, Invalid>;
explicit Future(const ScriptRequest& rq, ModuleLoader& reqistry, Result& result, VfsPath modulePath);
Future() = default;
Future(const Future&) = delete;
Future& operator=(const Future&) = delete;
Future(Future&& other) noexcept;
Future& operator=(Future&& other) noexcept;
~Future();
[[nodiscard]] bool IsDone() const noexcept;
/**
* Throws if the evaluation of the module failed.
* @return The module namespace. All exported values are a property
* of this object. @c default is a property with name "default".
*/
[[nodiscard]] JSObject* Get();
private:
[[nodiscard]] bool IsWaiting() const noexcept;
void SetWaiting() noexcept;
// It's save to not require a `JS::HandleValue` here.
void SetReservedSlot(JS::Value privateValue) noexcept;
Status m_Status{Invalid{}};
};
class ModuleLoader::Result
{
public:
class iterator;
explicit Result(const ScriptRequest& rq, const VfsPath& modulePath);
Result(const Result&) = delete;
Result& operator=(const Result&) = delete;
Result(Result&&) = delete;
Result& operator=(Result&&) = delete;
~Result();
[[nodiscard]] iterator begin() noexcept;
[[nodiscard]] iterator end() const noexcept;
void Resume();
private:
const ScriptInterface& m_Script;
VfsPath m_ModulePath;
Future m_Storage;
};
class ModuleLoader::Result::iterator
{
public:
using difference_type = std::ptrdiff_t;
using value_type = Future;
using pointer = value_type*;
using reference = value_type&;
using iterator_category = std::input_iterator_tag;
explicit iterator() = default;
explicit iterator(Result& backReference);
[[nodiscard]] reference operator*() const;
[[nodiscard]] pointer operator->() const;
iterator& operator++();
iterator& operator++(int);
[[nodiscard]] bool operator==(const iterator&) const;
[[nodiscard]] bool operator!=(const iterator&) const;
private:
Result* backRef{nullptr};
};
} // namespace Script
#endif // INCLUDED_SCRIPTMODULELOADER