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collada
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Refactors smart pointers creation, reduces code duplication and improves exception safety.
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2021-02-13 23:53:40 +00:00 |
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graphics
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Uses canvas2d material for line drawing instead of gui_solid.
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2021-06-06 10:13:57 +00:00 |
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gui
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Don't store the camera pointer in the minimap
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2021-06-06 16:08:10 +00:00 |
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i18n
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Split ScriptRequest in its own header.
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2021-05-03 16:07:26 +00:00 |
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lib
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Removes windows enumeration on Windows to retrieve HWND taking it from SDL and wxWidgets.
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2021-06-06 15:31:55 +00:00 |
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lobby
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Adds std namespace to shared_ptr usages in network and engine.
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2021-05-22 19:28:40 +00:00 |
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maths
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Fixes a bounding box projection to an incorrect camera causes the red water bug.
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2021-05-15 13:33:36 +00:00 |
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mocks
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More FreeBSD build fixes.
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2012-01-30 06:21:11 +00:00 |
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network
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Fix gamesetup player assignment issue when joining
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2021-06-06 08:02:28 +00:00 |
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pch
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Include CStrInternStatic where necessary only.
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2021-05-18 11:09:54 +00:00 |
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ps
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Removes old gui_* materials, replaced by a single canvas2d material.
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2021-06-06 18:25:04 +00:00 |
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renderer
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Replaces gui material by solid material in water waves rendering.
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2021-06-06 18:13:20 +00:00 |
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rlinterface
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Split off JSON-related function from ScriptInterface, clean up headers.
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2021-05-14 10:18:03 +00:00 |
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scriptinterface
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Adds std namespace to shared_ptr usages in scriptinterface and simulation.
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2021-05-22 19:30:18 +00:00 |
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simulation2
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Further Pushing tweaks: more customisable, longer ranges.
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2021-06-06 15:25:52 +00:00 |
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soundmanager
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Tweak sound distance attenuation & add configurability
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2021-05-25 06:19:25 +00:00 |
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third_party
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Optimization for include resolving in PreprocessorWrapper.
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2021-01-20 23:05:15 +00:00 |
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tools
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Removes windows enumeration on Windows to retrieve HWND taking it from SDL and wxWidgets.
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2021-06-06 15:31:55 +00:00 |
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main.cpp
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Implement a global task manager using a pool of worker threads
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2021-06-03 14:48:38 +00:00 |
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test_setup.cpp
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Implement a global task manager using a pool of worker threads
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2021-06-03 14:48:38 +00:00 |