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tests
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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CCmpAIManager.cpp
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Stop VFS from causing a crash when the AI player isn't found. Patch by Itms. Fixes #2558
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2014-05-31 14:55:09 +00:00 |
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CCmpCommandQueue.cpp
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CCmpDecay.cpp
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CCmpFootprint.cpp
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add more flexibility to eject units when garrisonHolder is destroyed, fixes #2242
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2014-01-08 18:27:58 +00:00 |
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CCmpMinimap.cpp
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Removes pointless minimap state change during attack notification, it broke synchronized simulation state and caused some OOS errors. Fixes #2525. Refs #1719, #2526.
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2014-05-19 01:35:14 +00:00 |
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CCmpMotionBall.cpp
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CCmpObstruction.cpp
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CCmpObstructionManager.cpp
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Fix units falling off the edge of the world.
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2014-06-03 22:35:40 +00:00 |
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CCmpOverlayRenderer.cpp
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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CCmpOwnership.cpp
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CCmpParticleManager.cpp
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CCmpPathfinder.cpp
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Fix units falling off the edge of the world.
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2014-06-03 22:35:40 +00:00 |
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CCmpPathfinder_Common.h
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Fix units falling off the edge of the world.
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2014-06-03 22:35:40 +00:00 |
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CCmpPathfinder_Tile.cpp
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CCmpPathfinder_Vertex.cpp
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CCmpPosition.cpp
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Fix bad merge.
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2014-06-01 19:06:58 +00:00 |
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CCmpProjectileManager.cpp
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CCmpRallyPointRenderer.cpp
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Recompute rally point lines when the rally point is set on a moving unit.
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2014-06-04 22:07:58 +00:00 |
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CCmpRangeManager.cpp
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Add an 'explore map' option to the game setup.
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2014-04-14 19:52:49 +00:00 |
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CCmpSelectable.cpp
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Fix building selection rings not being recomputed when the terrain or water under them is changed.
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2014-05-26 13:45:49 +00:00 |
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CCmpSoundManager.cpp
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CCmpTemplateManager.cpp
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Give RMS access to the simulation templates. Fixes #1589. Patch by Itms.
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2014-06-07 12:12:53 +00:00 |
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CCmpTerrain.cpp
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Broadcast TerrainChanged message, so CCmpSelectable can actually see it.
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2014-05-26 15:44:35 +00:00 |
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CCmpTerritoryInfluence.cpp
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CCmpTerritoryManager.cpp
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Fix pathfinding and territories not being recomputed when water height changes.
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2014-05-26 13:45:10 +00:00 |
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CCmpTest.cpp
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CCmpUnitMotion.cpp
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Improve navigation for ship formations by setting the formation controller to the right passability class
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2014-05-18 07:59:43 +00:00 |
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CCmpUnitRenderer.cpp
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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CCmpVision.cpp
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CCmpVisualActor.cpp
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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CCmpWaterManager.cpp
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Add WaterChanged message, for things that need to be recomputed when the water height changes.
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2014-05-26 13:44:24 +00:00 |
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ICmpAIInterface.cpp
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ICmpAIInterface.h
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ICmpAIManager.cpp
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ICmpAIManager.h
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ICmpCommandQueue.cpp
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ICmpCommandQueue.h
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ICmpDecay.cpp
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ICmpDecay.h
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ICmpFootprint.cpp
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Second (main) commit for the SpiderMonkey upgrade.
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2014-03-28 20:26:32 +00:00 |
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ICmpFootprint.h
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add more flexibility to eject units when garrisonHolder is destroyed, fixes #2242
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2014-01-08 18:27:58 +00:00 |
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ICmpGuiInterface.cpp
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ICmpGuiInterface.h
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ICmpIdentity.cpp
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ICmpIdentity.h
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ICmpMinimap.cpp
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ICmpMinimap.h
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ICmpMotion.cpp
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ICmpMotion.h
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ICmpObstruction.cpp
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ICmpObstruction.h
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ICmpObstructionManager.cpp
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ICmpObstructionManager.h
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ICmpOverlayRenderer.cpp
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ICmpOverlayRenderer.h
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ICmpOwnership.cpp
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ICmpOwnership.h
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ICmpParticleManager.cpp
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ICmpParticleManager.h
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ICmpPathfinder.cpp
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ICmpPathfinder.h
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ICmpPlayer.cpp
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ICmpPlayer.h
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ICmpPlayerManager.cpp
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ICmpPlayerManager.h
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ICmpPosition.cpp
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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ICmpPosition.h
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Fix non-PCH build.
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2014-06-02 20:06:27 +00:00 |
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ICmpProjectileManager.cpp
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ICmpProjectileManager.h
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ICmpRallyPointRenderer.cpp
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Recompute rally point lines when the rally point is set on a moving unit.
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2014-06-04 22:07:58 +00:00 |
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ICmpRallyPointRenderer.h
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Recompute rally point lines when the rally point is set on a moving unit.
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2014-06-04 22:07:58 +00:00 |
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ICmpRangeManager.cpp
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Add an 'explore map' option to the game setup.
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2014-04-14 19:52:49 +00:00 |
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ICmpRangeManager.h
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Add an 'explore map' option to the game setup.
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2014-04-14 19:52:49 +00:00 |
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ICmpSelectable.cpp
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ICmpSelectable.h
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ICmpSettlement.cpp
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ICmpSettlement.h
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ICmpSoundManager.cpp
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ICmpSoundManager.h
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ICmpTechnologyTemplateManager.cpp
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ICmpTechnologyTemplateManager.h
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ICmpTemplateManager.cpp
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AIs now properly receive aura and technology updates. Fixes #2377, Refs #1520 . Consequently reimplement repairing for AIs.
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2014-01-16 20:32:44 +00:00 |
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ICmpTemplateManager.h
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ICmpTerrain.cpp
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ICmpTerrain.h
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Fix an issue with corruption of water data when the actor editor opened in Atlas.
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2014-02-25 06:27:15 +00:00 |
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ICmpTerritoryInfluence.cpp
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ICmpTerritoryInfluence.h
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ICmpTerritoryManager.cpp
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ICmpTerritoryManager.h
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ICmpTest.cpp
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ICmpTest.h
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ICmpUnitMotion.cpp
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Improve navigation for ship formations by setting the formation controller to the right passability class
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2014-05-18 07:59:43 +00:00 |
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ICmpUnitMotion.h
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Improve navigation for ship formations by setting the formation controller to the right passability class
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2014-05-18 07:59:43 +00:00 |
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ICmpUnitRenderer.cpp
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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ICmpUnitRenderer.h
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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ICmpUnknownScript.cpp
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ICmpUnknownScript.h
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ICmpValueModificationManager.cpp
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Make the actor tech-modifiable. Fixes #2243
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2014-04-14 15:00:49 +00:00 |
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ICmpValueModificationManager.h
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Make the actor tech-modifiable. Fixes #2243
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2014-04-14 15:00:49 +00:00 |
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ICmpVision.cpp
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ICmpVision.h
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ICmpVisual.cpp
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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ICmpVisual.h
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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ICmpWaterManager.cpp
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Substantial speed-up of the foam generation code.
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2014-01-05 16:15:20 +00:00 |
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ICmpWaterManager.h
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Substantial speed-up of the foam generation code.
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2014-01-05 16:15:20 +00:00 |