mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 21:34:08 -07:00
39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "lib/sysdep/sysdep.h"
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#define GNU_SOURCE
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#include <dlfcn.h>
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LibError sys_get_executable_name(char* n_path, size_t max_chars)
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{
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Dl_info dl_info;
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memset(&dl_info, 0, sizeof(dl_info));
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if (!dladdr((void *)sys_get_executable_name, &dl_info) ||
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!dl_info.dli_fname )
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{
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return ERR::NO_SYS;
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}
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strncpy(n_path, dl_info.dli_fname, max_chars);
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return INFO::OK;
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}
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