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Geometry.cpp
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Geometry.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Grid.h
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Refactor the grid update code. Should give a significant performance boost to the simulation update.
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2015-06-14 19:22:07 +00:00 |
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HierarchicalPathfinder.cpp
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Code improvements for the hierarchical pathfinder: cache hits and variable initialization.
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2015-08-11 15:21:11 +00:00 |
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HierarchicalPathfinder.h
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Enhance the MakeGoalReachable algorithm to handle better non-point goals.
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2015-08-11 09:47:08 +00:00 |
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LongPathfinder.cpp
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Enhance the MakeGoalReachable algorithm to handle better non-point goals.
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2015-08-11 09:47:08 +00:00 |
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LongPathfinder.h
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Fix a number of short/long range pathfinder inconsistencies revealed by 128a603287.
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2015-07-18 12:33:40 +00:00 |
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Pathfinding.h
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Fix the CheckLineMovement algorithm. Added some comments and a test to avoid problems.
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2015-08-13 16:21:39 +00:00 |
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PathGoal.cpp
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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PathGoal.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Player.h
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
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Position.h
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Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
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2012-01-12 12:51:10 +00:00 |
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PriorityQueue.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Rasterize.cpp
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Rasterize.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Render.cpp
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Use in-place construction.
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2015-07-29 23:44:17 +00:00 |
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Render.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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Selection.cpp
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Replace some functor structs with lambdas, closures or range-based fors.
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2015-08-19 03:33:04 +00:00 |
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Selection.h
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Improve PickEntitiesAtPoint
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2015-01-01 23:05:26 +00:00 |
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SimulationCommand.h
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SpiderMonkey 31 upgrade
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2015-01-24 14:46:52 +00:00 |
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Spatial.h
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Amend 5c84c3e9e5
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2015-04-16 13:17:58 +00:00 |