0ad/source/simulation2
vladislavbelov b7ef2f2d72 Provides entity ID for unit in its constructor.
Refs 2eac4af3a4, refs 56bb858802, 91ad17c685, 72bd886f80.

Differential Revision: https://code.wildfiregames.com/D5110
This was SVN commit r27818.
2023-08-28 18:01:44 +00:00
..
components Provides entity ID for unit in its constructor. 2023-08-28 18:01:44 +00:00
docs Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
helpers Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
scripting Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
serialization Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
system Remove the use of std::iterator in EntityMap.h 2023-08-23 12:31:07 +00:00
tests Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
MessageTypes.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
Simulation2.cpp Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
Simulation2.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
TypeList.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00