0ad/source/simulation2
Atrik c64c6763a5 Enable attacks on foes visible through shared LOS
Adds a baseRange parameter to parabolic queries providing simple
2D detection alongside parabolic detection.
StandGround and Chase stances now use full attack parabolic range
with vision range as baseRange, allowing units to attack enemies
visible through friendly vision.
2026-06-13 05:24:04 +02:00
..
components Enable attacks on foes visible through shared LOS 2026-06-13 05:24:04 +02:00
docs Remove UNUSED 2025-06-26 17:25:05 +02:00
helpers Small optimisation for VertexPathfinder edge handling. 2026-03-11 18:45:23 +01:00
scripting Remove Script::CreateArray 2026-02-08 19:27:50 +01:00
serialization Remove ScriptTypes and ScriptExtraHeaders headers 2025-09-14 13:17:18 +02:00
system Remove g_GUI usage in simulation2/* 2026-01-23 21:05:18 +01:00
tests Remove LoadScripts from CSimualation2 2026-01-01 17:27:54 +01:00
MessageTypes.h Fix includes in source/simulation2 2025-08-08 07:10:11 +02:00
Simulation2.cpp Use std::optional for m_RejoinTestTurn 2026-02-08 19:56:01 +01:00
Simulation2.h Remove LoadScripts from CSimualation2 2026-01-01 17:27:54 +01:00
TypeList.h Store whether a player is activ in C++ 2025-01-05 19:57:12 +01:00