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arch
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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os
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Support Visual Studio 2015 (MSVC 14.0), fixes #3439.
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2017-11-29 21:16:10 +00:00 |
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rtl
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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tests
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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acpi.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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acpi.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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arch.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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clipboard.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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compiler.h
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Add FALLTHROUGH, which in the best case is just [[fallthrough]].
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2017-09-01 20:04:53 +00:00 |
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cpu.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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cpu.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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cursor.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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dir_watch.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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filesystem.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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gfx.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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gfx.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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numa.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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os.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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os_cpu.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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os_cpu.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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rtl.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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smbios.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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smbios.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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stl.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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sysdep.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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vm.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |