0ad/source/gui/scripting
elexis 0cfe9ab153 Expose the same ReadJSONFile function to simulation, GUI and rmgen.
This way globalscripts/ can use the same code in all contexts, all paths
are absolute and only one function name is needed.
Remove ReadCivJSONFile which is redundant with this function as well.
Restrict read access of rmgen/ to rmgen/ and simulation/, refs
4275a8a33c, 89055ef858.

Refs #4868
Differential Revision: https://code.wildfiregames.com/D1085
Reviewed By: wraitii
Partial agreement with leper

This was SVN commit r20576.
2017-12-03 23:02:27 +00:00
..
GuiScriptConversions.cpp Replace input.js doubleclick hack and ease doubleclicking on moving units. 2017-04-22 01:24:03 +00:00
JSInterface_GUIManager.cpp Move GUI Manager ScriptFunctions to a new JS Interface, refs #4772. 2017-09-12 00:54:49 +00:00
JSInterface_GUIManager.h Move GUI Manager ScriptFunctions to a new JS Interface, refs #4772. 2017-09-12 00:54:49 +00:00
JSInterface_GUITypes.cpp Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
JSInterface_GUITypes.h Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
JSInterface_IGUIObject.cpp Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
JSInterface_IGUIObject.h Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
ScriptFunctions.cpp Expose the same ReadJSONFile function to simulation, GUI and rmgen. 2017-12-03 23:02:27 +00:00
ScriptFunctions.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00