mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 13:23:56 -07:00
Requested in #8244 for scripting purposes and automated testing. Extend the original design by adding a means to pass an exit status. This also comes in handy in case one wants to cleanly error out from JS on parsing errors of command line arguments as reported in #7967. Fixes: #8244 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
151 lines
4.4 KiB
C++
151 lines
4.4 KiB
C++
/* Copyright (C) 2026 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
|
|
#include "JSInterface_Main.h"
|
|
|
|
#include "graphics/FontMetrics.h"
|
|
#include "graphics/MapReader.h"
|
|
#include "lib/code_generation.h"
|
|
#include "lib/file/vfs/vfs_path.h"
|
|
#include "lib/frequency_filter.h"
|
|
#include "lib/sysdep/sysdep.h"
|
|
#include "lib/types.h"
|
|
#include "maths/MD5.h"
|
|
#include "maths/Size2D.h"
|
|
#include "ps/CLogger.h"
|
|
#include "ps/CStr.h"
|
|
#include "ps/CStrIntern.h"
|
|
#include "ps/Errors.h"
|
|
#include "ps/GUID.h"
|
|
#include "ps/GameSetup/Atlas.h"
|
|
#include "ps/Globals.h"
|
|
#include "ps/Util.h"
|
|
#include "scriptinterface/FunctionWrapper.h"
|
|
#include "scriptinterface/ScriptRequest.h"
|
|
#include "tools/atlas/GameInterface/GameLoop.h"
|
|
|
|
#include <js/RootingAPI.h>
|
|
#include <js/TypeDecls.h>
|
|
#include <js/Value.h>
|
|
#include <string>
|
|
|
|
class ScriptInterface;
|
|
|
|
extern void QuitEngine(int exitStatus);
|
|
|
|
namespace JSI_Main
|
|
{
|
|
bool AtlasIsAvailable()
|
|
{
|
|
return ATLAS_IsAvailable();
|
|
}
|
|
|
|
bool IsAtlasRunning()
|
|
{
|
|
return g_AtlasGameLoop && g_AtlasGameLoop->running;
|
|
}
|
|
|
|
void OpenURL(const std::string& url)
|
|
{
|
|
sys_open_url(url);
|
|
}
|
|
|
|
std::wstring GetSystemUsername()
|
|
{
|
|
return sys_get_user_name();
|
|
}
|
|
|
|
std::wstring GetMatchID()
|
|
{
|
|
return ps_generate_guid().FromUTF8();
|
|
}
|
|
|
|
JS::Value LoadMapSettings(const ScriptInterface& scriptInterface, const VfsPath& pathname)
|
|
{
|
|
ScriptRequest rq(scriptInterface);
|
|
|
|
CMapSummaryReader reader;
|
|
|
|
if (reader.LoadMap(pathname) != PSRETURN_OK)
|
|
return JS::UndefinedValue();
|
|
|
|
JS::RootedValue settings(rq.cx);
|
|
reader.GetMapSettings(scriptInterface, &settings);
|
|
return settings;
|
|
}
|
|
|
|
// This value is recalculated once a frame. We take special care to
|
|
// filter it, so it is both accurate and free of jitter.
|
|
int GetFps()
|
|
{
|
|
if (!g_frequencyFilter)
|
|
return 0;
|
|
|
|
return g_frequencyFilter->StableFrequency();
|
|
}
|
|
|
|
CSize2D CalculateTextSize(const std::string& fontName, const std::wstring& text)
|
|
{
|
|
float width = 0;
|
|
float height = 0;
|
|
CStrIntern _fontName(fontName);
|
|
CFontMetrics fontMetrics(_fontName);
|
|
fontMetrics.CalculateStringSize(text.c_str(), width, height);
|
|
return CSize2D(width, height);
|
|
}
|
|
|
|
|
|
CSize2D GetTextSize(const std::string& fontName, const std::wstring& text)
|
|
{
|
|
ONCE(LOGWARNING("Engine.GetTextSize is deprecated and will be removed in a future version. Instead use guiObject.getPreferredTextSize and dropdown.getPreferredHeaderTextSize for more convenient text sizing or guiObject.getTextSize for sizing within an object."));
|
|
return CalculateTextSize(fontName, text);
|
|
}
|
|
|
|
int GetTextWidth(const std::string& fontName, const std::wstring& text)
|
|
{
|
|
ONCE(LOGWARNING("Engine.GetTextWidth is deprecated and will be removed in a future version. Instead use guiObject.getPreferredTextSize and dropdown.getPreferredHeaderTextSize for more convenient text sizing or guiObject.getTextSize for sizing within an object."));
|
|
return CalculateTextSize(fontName, text).Width;
|
|
}
|
|
|
|
std::string CalculateMD5(const std::string& input)
|
|
{
|
|
u8 digest[MD5::DIGESTSIZE];
|
|
|
|
MD5 m;
|
|
m.Update((const u8*)input.c_str(), input.length());
|
|
m.Final(digest);
|
|
|
|
return Hexify(digest, MD5::DIGESTSIZE);
|
|
}
|
|
|
|
void RegisterScriptFunctions(const ScriptRequest& rq)
|
|
{
|
|
ScriptFunction::Register<&QuitEngine>(rq, "Exit");
|
|
ScriptFunction::Register<&AtlasIsAvailable>(rq, "AtlasIsAvailable");
|
|
ScriptFunction::Register<&IsAtlasRunning>(rq, "IsAtlasRunning");
|
|
ScriptFunction::Register<&OpenURL>(rq, "OpenURL");
|
|
ScriptFunction::Register<&GetSystemUsername>(rq, "GetSystemUsername");
|
|
ScriptFunction::Register<&GetMatchID>(rq, "GetMatchID");
|
|
ScriptFunction::Register<&LoadMapSettings>(rq, "LoadMapSettings");
|
|
ScriptFunction::Register<&GetFps>(rq, "GetFPS");
|
|
ScriptFunction::Register<&GetTextSize>(rq, "GetTextSize");
|
|
ScriptFunction::Register<&GetTextWidth>(rq, "GetTextWidth");
|
|
ScriptFunction::Register<&CalculateMD5>(rq, "CalculateMD5");
|
|
}
|
|
}
|