0ad/source/simulation2/components/ICmpGarrisonHolder.h
Freagarach 1c505439f7 Fix some C++-style notes from b5df81af76.
/ b5df81af76

Differential revision: D3096
Reviewed by: @vladislavbelov, @wraitii
Comments by: @Angen, @Stan
This was SVN commit r24542.
2021-01-11 11:26:31 +00:00

35 lines
1.1 KiB
C++

/* Copyright (C) 2021 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_ICMPGARRISONHOLDER
#define INCLUDED_ICMPGARRISONHOLDER
#include "simulation2/system/Interface.h"
#include <vector>
class ICmpGarrisonHolder : public IComponent
{
public:
virtual std::vector<entity_id_t> GetEntities() const = 0;
virtual void SetInitEntities(std::vector<entity_id_t>&& entities) = 0;
DECLARE_INTERFACE_TYPE(GarrisonHolder)
};
#endif // INCLUDED_ICMPGARRISONHOLDER