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This changes ConfigDB to support empty settings, marked with `= ""`. It also changes hotkey to handle unused hotkeys, but stil have them appear in the hotkey editor. Fixes an issue where the current editor would bug when saving an empty hotkey. Removes the old system for unused hotkeys, adjust hotkey files accordingly. Reported by: FeldFeld Differential Revision: https://code.wildfiregames.com/D3307 This was SVN commit r24618.
87 lines
2.2 KiB
C++
87 lines
2.2 KiB
C++
/* Copyright (C) 2021 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "lib/self_test.h"
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#include "lib/file/vfs/vfs.h"
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#include "ps/ConfigDB.h"
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extern PIVFS g_VFS;
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class TestConfigDB : public CxxTest::TestSuite
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{
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CConfigDB* configDB;
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public:
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void setUp()
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{
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g_VFS = CreateVfs();
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TS_ASSERT_OK(g_VFS->Mount(L"config", DataDir()/"_testconfig"));
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configDB = new CConfigDB;
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}
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void tearDown()
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{
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DeleteDirectory(DataDir()/"_testconfig");
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g_VFS.reset();
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delete configDB;
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}
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void test_setting_int()
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{
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configDB->SetConfigFile(CFG_SYSTEM, "config/file.cfg");
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configDB->WriteFile(CFG_SYSTEM);
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configDB->Reload(CFG_SYSTEM);
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configDB->SetValueString(CFG_SYSTEM, "test_setting", "5");
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configDB->WriteFile(CFG_SYSTEM);
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configDB->Reload(CFG_SYSTEM);
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{
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std::string res;
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configDB->GetValue(CFG_SYSTEM, "test_setting", res);
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TS_ASSERT_EQUALS(res, "5");
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}
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{
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int res;
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configDB->GetValue(CFG_SYSTEM, "test_setting", res);
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TS_ASSERT_EQUALS(res, 5);
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}
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}
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void test_setting_empty()
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{
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configDB->SetConfigFile(CFG_SYSTEM, "config/file.cfg");
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configDB->WriteFile(CFG_SYSTEM);
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configDB->Reload(CFG_SYSTEM);
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configDB->SetValueList(CFG_SYSTEM, "test_setting", {});
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configDB->WriteFile(CFG_SYSTEM);
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configDB->Reload(CFG_SYSTEM);
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{
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std::string res = "toto";
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configDB->GetValue(CFG_SYSTEM, "test_setting", res);
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// Empty config values don't overwrite
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TS_ASSERT_EQUALS(res, "toto");
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}
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{
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int res = 3;
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configDB->GetValue(CFG_SYSTEM, "test_setting", res);
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// Empty config values don't overwrite
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TS_ASSERT_EQUALS(res, 3);
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}
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}
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};
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