mirror of
https://gitea.wildfiregames.com/0ad/0ad
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Before and after the commit we don't support multiple displays and HiDPI properly. Patch By: linkmauve Tested By: Angen, elexis, Stan Differential Revision: https://code.wildfiregames.com/D2476 This was SVN commit r23754.
46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
/* Copyright (C) 2020 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* graphics card detection.
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*/
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#ifndef INCLUDED_GFX
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#define INCLUDED_GFX
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namespace gfx {
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/**
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* @return description of graphics card,
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* or L"" if unknown.
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**/
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LIB_API std::wstring CardName();
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/**
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* @return string describing the graphics driver and its version,
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* or L"" if unknown.
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**/
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LIB_API std::wstring DriverInfo();
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} // namespace gfx
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#endif // #ifndef INCLUDED_GFX
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