mirror of
https://gitea.wildfiregames.com/0ad/0ad
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48 lines
1.5 KiB
C
48 lines
1.5 KiB
C
/* Copyright (C) 2025 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_SCRIPTEXTRAHEADERS
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#define INCLUDED_SCRIPTEXTRAHEADERS
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// Includes occasionally-used SpiderMonkey headers for typed arrays and debug API,
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// with appropriate tweaks to fix warnings and build errors. (Most code should
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// just include ScriptTypes.h directly to get the standard jsapi.h.)
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#include "scriptinterface/ScriptTypes.h"
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#include "jsfriendapi.h"
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#include "js/AllocPolicy.h"
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#include "js/Array.h"
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#include "js/ArrayBuffer.h"
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#include "js/CompilationAndEvaluation.h"
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#include "js/Conversions.h"
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#include "js/ContextOptions.h"
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#include "js/ForOfIterator.h"
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#include "js/GCAPI.h"
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#include "js/GCHashTable.h"
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#include "js/SourceText.h"
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#include "js/Proxy.h"
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#include "js/Warnings.h"
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#include "js/experimental/TypedData.h"
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#include "js/friend/ErrorMessages.h"
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#undef signbit
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#endif // INCLUDED_SCRIPTEXTRAHEADERS
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