mirror of
https://gitea.wildfiregames.com/0ad/0ad
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151 lines
3.3 KiB
C++
151 lines
3.3 KiB
C++
/* Copyright (C) 2025 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "OggData.h"
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#if CONFIG2_AUDIO
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#include "ps/CLogger.h"
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#include "ps/containers/Span.h"
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#include "ps/Filesystem.h"
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#include "soundmanager/SoundManager.h"
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#include <algorithm>
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#include <vector>
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/*
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* Each buffer holds ~0.56 seconds of audio.
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* Bytes per second = sampleRate × channels × bytesPerSample.
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* For 44100 Hz, 2 channels, 2 bytes per sample, this is 176400 bytes per second.
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* Nice multiple of 4096 (system page size)
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*/
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constexpr int OGG_DEFAULT_BUFFER_SIZE = 98304;
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COggData::COggData()
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: m_Format(0), m_Frequency(0), m_OneShot(false), m_BuffersUsed(0)
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{
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}
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COggData::~COggData()
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{
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AL_CHECK;
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if ( m_BuffersUsed > 0 )
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alDeleteBuffers(m_BuffersUsed, &m_Buffer.at(0));
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AL_CHECK;
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m_BuffersUsed = 0;
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}
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void COggData::SetFormatAndFreq(int form, ALsizei freq)
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{
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m_Format = form;
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m_Frequency = freq;
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}
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bool COggData::IsStereo()
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{
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return m_Format == AL_FORMAT_STEREO16;
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}
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bool COggData::InitOggFile(const VfsPath& itemPath)
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{
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if (OpenOggNonstream(g_VFS, itemPath, m_Stream) != INFO::OK)
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return false;
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m_FileFinished = false;
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SetFormatAndFreq(m_Stream->Format(), m_Stream->SamplingRate());
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SetFileName(itemPath);
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AL_CHECK;
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alGenBuffers(m_Buffer.size(), m_Buffer.data());
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ALenum err{alGetError()};
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if (err != AL_NO_ERROR)
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{
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LOGERROR("Failed to create initial buffer. OpenAL error: %s\n", alGetString(err));
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return false;
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}
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m_BuffersUsed = FetchDataIntoBuffer(m_Buffer.size(), m_Buffer.data());
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if (m_FileFinished)
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{
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m_OneShot = true;
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if (m_BuffersUsed < OGG_DEFAULT_BUFFER_COUNT)
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{
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alDeleteBuffers(OGG_DEFAULT_BUFFER_COUNT - m_BuffersUsed, &m_Buffer.at(m_BuffersUsed));
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}
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}
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AL_CHECK;
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return true;
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}
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ALsizei COggData::GetBufferCount()
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{
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return m_BuffersUsed;
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}
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bool COggData::IsFileFinished()
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{
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return m_FileFinished;
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}
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void COggData::ResetFile()
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{
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m_Stream->ResetFile();
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m_FileFinished = false;
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}
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bool COggData::IsOneShot()
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{
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return m_OneShot;
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}
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int COggData::FetchDataIntoBuffer(int count, ALuint* buffers)
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{
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std::vector<u8> PCMOut(OGG_DEFAULT_BUFFER_SIZE);
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int buffersWritten{0};
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for (int i{0}; i < count && !m_FileFinished; ++i)
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{
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std::fill(PCMOut.begin(), PCMOut.end(), 0);
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const size_t totalRet{m_Stream->GetNextChunk(PS::span<u8>(PCMOut))};
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m_FileFinished = m_Stream->AtFileEOF();
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if (totalRet == 0)
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continue;
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++buffersWritten;
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alBufferData(buffers[i], m_Format, PCMOut.data(), static_cast<ALsizei>(totalRet), m_Frequency);
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}
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return buffersWritten;
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}
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ALuint COggData::GetBuffer()
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{
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return m_Buffer.at(0);
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}
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ALuint* COggData::GetBufferPtr()
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{
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return m_Buffer.data();
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}
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#endif // CONFIG2_AUDIO
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