mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-08-15 14:43:32 -07:00
This enables ruff rules which check for code which can be simplified to improve readability. The additionally rules getting enabled by this are: - remove unnecessary nesting of if-statements (SIM102) - use contextlib.suppress() for no-op exception handling (SIM105) - use enumerate() for counting in loops (SIM113) - use context managers for opening files (SIM115) |
||
|---|---|---|
| .. | ||
| scriptlib | ||
| checkrefs.py | ||
| creationgraph.pl | ||
| creationgraph.py | ||
| entvalidate.pl | ||
| entvalidate.py | ||
| readme.md | ||
Checkrefs.py
Description
This script checks the game files for missing dependencies, unused files, and for file integrity. If mods are specified, all their dependencies are also checked recursively. This script is particularly useful to detect broken actors or templates.
Requirements
- Python 3.6+ interpreter installed
- lxml for the -a option.
Usage
- cd in
source/tools/entityand run the script.
usage: checkrefs.py [-h] [-u] [-x] [-a] [-t] [-m MOD [MOD ...]]
Checks the game files for missing dependencies, unused files, and for file integrity.
options:
-h, --help show this help message and exit
-u, --check-unused check for all the unused files in the given mods and their dependencies.
Implies --check-map-xml. Currently yields a lot of false positives.
-x, --check-map-xml check maps for missing actor and templates.
-a, --validate-actors
run the validator.py script to check if the actors files have extra or
missing textures.
-t, --validate-templates
run the validator.py script to check if the xml files match their (.rng)
grammar file.
-m MOD [MOD ...], --mods MOD [MOD ...]
specify which mods to check. Default to public.