0ad/source/tools/atlas/GameInterface/Handlers
2015-08-10 11:55:43 +00:00
..
BrushHandlers.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
CameraCtrlHandlers.cpp Renamed some Atlas classes and g_GameLoop to better reflect their Atlas-related nature and to lower potential confusion with similar main-game-related functionality. Refs #678. 2012-03-03 23:48:04 +00:00
CinemaHandler.cpp Fix #1064 (use ++it instead of it++ for consistency), based on patch by Echelon9 2011-12-29 01:17:03 +00:00
CommandHandlers.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
ElevationHandlers.cpp make new elevation tool more drastic + add RMB action 2013-08-17 14:02:18 +00:00
EnvironmentHandlers.cpp Remove a useless global terrain update when modifying environment settings in Atlas. 2015-07-14 17:08:02 +00:00
GraphicsSetupHandlers.cpp Fixes Atlas on Linux with SDL2 by reordering OpenGL init, based on patch by yashi, fixes #2847 2015-02-20 05:46:24 +00:00
MapHandlers.cpp Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
MessageHandler.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessageHandler.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
MiscHandlers.cpp Fix indentation in daaddaf433. 2014-12-30 17:27:18 +00:00
ObjectHandlers.cpp Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
PlayerHandlers.cpp Adds AI control to Atlas player panel 2011-06-13 23:32:41 +00:00
TerrainHandlers.cpp Don't send TerrainChanged messages when painting the terrain, as terrain texture doesn't influence passability. 2015-08-10 11:55:43 +00:00
TriggerHandler.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00