mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-17 22:03:56 -07:00
Lots of code style fixes:
* type [*&]varname -> type[*&] varname
* else
if (...)
->
else if (...)
* Spaces around some ops.
* i++ -> ++i.
* switch-case style fixes.
* Indentation fixes.
* Removing some commented out code.
* include header sorting
* Changed multiple pointer var declarations to be one per line.
* Removed strange spaces in some places.
* Changed some include header guards to be consistent with the rest of
the codebase.
* Use UNUSED() instead of UNUSED2().
Some small code fixes:
* Using .find() instead of .count() == 0.
* !.empty() instead of .size() == 0.
* Range-based for loops.
* Making some member functions const by small changes.
* Adds GetScrollBarPos(idx) const for this.
* Using early returns/continues in some places.
* Uses size_t for some loops in CList and COList.
* Removes unused heading element (not attribute) from COList.
* Use ENSURE in one case where some custom code did something similar.
* Made some parameters const ptrs/refs.
* Change removal loop in GUItext.cpp to erase-unique.
* Made some static things const.
* Allow iterating over children of IGUIObject with range-based for
loops by
exposing begin() and end() (rename from ChildrenIt{Begin,End}()) and
use it.
Comments:
* Comment COList.
* Update a few comments.
* Remove useless or duplicated comments.
This was SVN commit r16931.
70 lines
1.7 KiB
C++
70 lines
1.7 KiB
C++
/* Copyright (C) 2015 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_COLIST
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#define INCLUDED_COLIST
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#include "GUI.h"
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#include "CList.h"
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struct ObjectDef
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{
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CColor m_TextColor;
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CStr m_Id;
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float m_Width;
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CStrW m_Heading;
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};
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/**
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* Multi-column list. One row can be selected by the user.
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* Individual cells are clipped if the contained text is too long.
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*
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* The list can be sorted dynamically by JS code when a
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* heading is ckicked.
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* A scroll-bar will appear when needed.
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*/
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class COList : public CList
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{
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GUI_OBJECT(COList)
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public:
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COList();
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protected:
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void SetupText();
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void HandleMessage(SGUIMessage& Message);
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/**
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* Handle the \<item\> tag.
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*/
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virtual bool HandleAdditionalChildren(const XMBElement& child, CXeromyces* pFile);
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void DrawList(const int& selected, const CStr& _sprite, const CStr& _sprite_selected, const CStr& _textcolor);
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virtual CRect GetListRect() const;
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std::vector<ObjectDef> m_ObjectsDefs;
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size_t m_SelectedDef;
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int m_SelectedColumnOrder;
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private:
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float m_HeadingHeight;
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// Width of space avalible for columns
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float m_TotalAvalibleColumnWidth;
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};
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#endif // INCLUDED_COLIST
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