| .. |
|
special
|
Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411.
|
2013-06-09 23:18:21 +00:00 |
|
basic.xml
|
# Automatic runtime validation of entity template files.
|
2010-04-14 17:22:32 +00:00 |
|
hotload.xml
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
|
illformed.xml
|
# Automatic runtime validation of entity template files.
|
2010-04-14 17:22:32 +00:00 |
|
inherit-broken.xml
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
|
inherit-loop-2.xml
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
|
inherit-loop.xml
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
|
inherit-special.xml
|
# Object creation in Atlas with new simulation system
|
2010-01-14 20:36:29 +00:00 |
|
inherit1.xml
|
# Automatic runtime validation of entity template files.
|
2010-04-14 17:22:32 +00:00 |
|
inherit2.xml
|
# Automatic runtime validation of entity template files.
|
2010-04-14 17:22:32 +00:00 |
|
invalid.xml
|
# Automatic runtime validation of entity template files.
|
2010-04-14 17:22:32 +00:00 |
|
template-serialize.xml
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
|
test1-inherit.xml
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
|
test1.xml
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
|
unit.xml
|
Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411.
|
2013-06-09 23:18:21 +00:00 |
|
unitobstruct.xml
|
Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411.
|
2013-06-09 23:18:21 +00:00 |